Creature: Express Train to Hell
300102
Code
T-09-86
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Name
Express Train to Hell
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Risk Level
WAW
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Portrait
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Opening text
When the time comes, the train will chug down the tracks and sound its mighty horn.
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Creature Type
Abnormality
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Abnormality Type
Tool
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Tool Type
Single-use
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Story Records
The booking clerk who remains dauntingly quiet sells tickets for a train with no final destination. There are no clocks to alert the arrival times, instead, there are some blinking lights. The first and second lights illuminate; your mind clears. The third light illuminates; your mind clears and your wounds close. The fourth light illuminates; the condition of every employee in every department improves when you hear the train’s horn off in the distance. When the time comes, the train will chug down the tracks and sound its mighty horn. There is no doubt that it will plunge through the endless tunnel while boarding the employees who have not taken a step back from the tracks. |
Management Tips
Every 30 seconds, the lights of the ticket booth will illuminate one by one. They will brighten up to four, and when an employee receives a ticket from the clerk, the lights will reset. When a ticket is received with 1 illuminated light, the employee will slightly recover their HP and SP. When a ticket is received with 2 illuminated lights, the employee will significantly recover HP and SP. When a ticket is received with 3 illuminated lights, all employees within the department will recover HP and SP. When a ticket is received with 4 illuminated lights, all employees within the facility will recover HP and SP. If 4 lights have illuminated and another brightens to a glow, the train will cross through the facility and cause BLACK damage to all employees who are caught in its path. After it has crossed, the booth’s lights will reset. |
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Additional Information
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Unlock Requirements
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