EN KR JP RU

Creature: Meat Lantern

100054
Code
O-04-84
Name
Meat Lantern
Risk Level
TETH
Portrait
Sprites/Unit/creature/Bunny
Opening text
...That's not a flower. Order all the employees nearby to evacuate immediately.
Creature Type
Abnormality
Max Qliphoth Counter
1
HP
330.0
Defense
R: ⨯ 1.5
Weak
W: ⨯ 0.8
Endured
B: ⨯ 1
Normal
P: ⨯ 2
Vulnerable
Work Damage
White: 1 – 3
Work Cooldown
10
Work Probabilities
Instinct Insight Attachment Repression
Common · 45% High · 60% Common · 45% Low · 30%
Common · 45% High · 60% Common · 45% Low · 30%
Common · 50% High · 60% Common · 45% Low · 30%
Common · 55% High · 60% Common · 45% Low · 30%
Common · 55% High · 60% Common · 45% Low · 30%
Work Outcome Ranges
Bad 0 – 6
Normal 7 – 10
Good 11 – 14
E.G.O. Weapon
TETH · Lantern

Black: 12 – 18 · Speed: 3 · Range: 5
E.G.O. Armor
TETH · Lantern

R: 0.8 W: 0.7 B: 1.2 P: 2
E.G.O. Gift
ZAYIN · Lantern

HP +5
Story Records

It's always under the floor of the Containment Unit, only showing its eyes and a mysterious luminous organ above the ground.


There's no way to confirm what it looks like in its entirety. As it moves underground, not through the hallway, it is impossible to predict its path when breaching. For the same reason, its escape cannot be detected.


<Excerpt from Voice Records> Lloyd: You're located near the Information Team right? I've heard that some employees went missing around that area. Would you mind checking to see if there's any Abnormalities causing spatial interference? Paul: What? But there's no such Abnormality around here. I don't detect any breaching Abnormalities either. Lloyd: Look everywhere. Paul: Well, Lloyd, there's no sign of any Abnormality, but I do see a small flower on the ground. Lloyd: What are you on about? What flower? Paul: The bud is glowing, it's amazing. It's strange finding something so green here, when we don't even get sunlight... It's so bright, other employees came over to look at the flower too. You need to come and see it... The light is so bright and warm... I feel like something good is about to happen... Lloyd: ...That's not a flower. Order all the employees nearby to evacuate immediately. Do not run away in a group; you have to slowly escape one by one, with quiet steps... Paul: What are you talking about, I thought I told you there's nothing nearby... Wait, I think I just felt a slight tremor beneath my feet. Is someone fixing the pipes today? Lloyd: Ah, screw it. Just enjoy looking at that flower all you want...

Management Tips

When the work result was Bad, the Qliphoth Counter lowered.


When the work took less than 40 seconds to complete, the Qliphoth Counter lowered.


The facility’s systems and the employees will be unable to detect the Abnormality when it escapes. Thus the manager will need to manually pinpoint it and order suppression directly.

Narration [Expand All]
  • start
    • $0 watches #0 with its mysteriously luminous organ protruding out of the ground.
  • mid1
    • Not a single employee has seen $0’s full form.
  • mid2
    • If $0 completely gets out of its Containment Unit, our corporation may collapse.
Additional Information
Id100054
Internal NameBunny
Name (EN)Meat Lantern
Name (KR)고기 초롱
Name (JP)肉の灯篭
Name (RU)Мясной фонарь
Has a codex entryYes
Required for 100%Yes
Donator AbnormalityNo
Tool AbnormalityNo
Movement Speed0.0
Work Speed0.25
Work Cooldown10
Kit IconNone
Kit TypeNone
Unlock Requirements
Codex Field Cost
STAT 12
DEFENSE 12
WORK_R 4
WORK_W 4
WORK_B 4
WORK_P 4
CARE_0 4
CARE_1 4
CARE_2 4
Codex subtotal: 52
Equipment Cost Qty Total Prob OL
WEAPON 25 2 + 1 75 - 3
ARMOR 25 2 + 1 75 - 3
GIFT - - - 0.05 2
Equip subtotal: 150
Total: 202
XML
Declaration LC: /CreatureList.xml, lines 191 ~ 193
Definition LC: /CreatureStats/Bunny_stat.xml
Localization (EN) LC: /Language/en/creatures/Bunny_en.xml
Localization (KR) LC: /Language/kr/creatures/Bunny_kr.xml
Localization (JP) LC: /Language/jp/creatures/Bunny_jp.xml
Localization (RU) LC: /Language/ru/creatures/Bunny_ru.xml