EN KR JP RU

Creature: Warm-hearted Woodsman

100051
Code
F-05-32
Name
Warm-hearted Woodsman
Risk Level
HE
Portrait
Sprites/Unit/creature/Lumberjack
Opening text
This is a forest full of hearts. No matter how many he cuts down, the forest still remains dense.
Creature Type
Abnormality
Max Qliphoth Counter
1
HP
430.0
Defense
R: ⨯ 1.5
Weak
W: ⨯ 0.8
Endured
B: ⨯ 0.8
Endured
P: ⨯ 1
Normal
Work Damage
White: 3 – 5
Work Cooldown
10
Work Probabilities
Instinct Insight Attachment Repression
Common · 45% Common · 45% Common · 50% Common · 45%
Common · 45% Common · 45% High · 60% Common · 45%
Common · 45% Common · 45% High · 70% Common · 45%
Common · 45% Common · 45% Very High · 80% Common · 45%
Common · 45% Common · 45% Very High · 90% Common · 45%
Work Outcome Ranges
Bad 0 – 8
Normal 9 – 14
Good 15 – 18
E.G.O. Weapon
HE · Logging

Red: 15 – 21 · Speed: 3 · Range: 5
E.G.O. Armor
HE · Logging

R: 0.8 W: 1.2 B: 0.8 P: 1.5
E.G.O. Gift
ZAYIN · Logging

HP +2, SR +2, WS +2
Story Records

A mechanical Abnormality whose humanoid body is composed entirely of galvanized steel. It holds a giant axe with both hands, but does not show any activity, as if it's unable to move.


The friends were imperfect in one way or another, so they helped each other to fill what they were lacking and embarked on a journey to make their wishes come true. The Scarecrow wanted a brain, the Tin Woodsman wanted a heart, the Cowardly Lion wanted courage, and Dorothy wanted to return home. The one they thought to be the great wizard instead gave the Woodsman a lead heart.


“But you're a machine, that means you were built to serve humans. Don't you understand? Machines don't need a heart. Good job making it all the way here though, take this as compensation. Be sure to tell everyone waiting for you that your wish definitely came true.” Some left with satisfaction. The friends departed and were never to be seen again. The hard, cold lead was depressing.


The Tin Woodsman couldn't agree with this. In anger, he swung his axe through the wizard's heart. The warm heart was pulsing vigorously. He shoved the lead into the wizard's now empty chest. For the first time in his life, the Woodsman started laughing at the sight and felt a pleasure he'd never had before. Grabbing a chunk of mushy hearts, he shoves it into his "chest". There will never be enough hearts. Once a Woodsman, he now fells people instead of trees. This is a forest full of hearts. No matter how many he cuts down, the forest still remains dense. A kind person would carry a warmer heart.


When the heart is lost, the Woodsman will fall to his knees in sorrow, clutching his empty chest. As if begging for the only thing he has left not to be taken.

Management Tips

When the work result was Bad, the Qliphoth Counter lowered.


When an employee with Temperance Level 3 or higher completed their work, the Qliphoth Counter lowered.


When an employee enters the unit while the Counter is at 0, they will immediately die. Then, the Abnormality will escape.

Narration [Expand All]
  • start
    • There is no need for #0 to be afraid of $0 as long as they are a cold person.
  • mid1
    • $0 collects hearts. It thought that if its heart started beating, it would be able to love.
  • mid2
    • Things that may have once been hearts are now shoved into $0 indiscriminately.
Additional Information
Id100051
Internal NameLumberjack
Name (EN)Warm-hearted Woodsman
Name (KR)따뜻한 마음의 나무꾼
Name (JP)暖かい心の木こり
Name (RU)Дровосек с добрым сердцем
Has a codex entryYes
Required for 100%Yes
Donator AbnormalityNo
Tool AbnormalityNo
Movement Speed2.0
Work Speed0.3
Work Cooldown10
Kit IconNone
Kit TypeNone
Unlock Requirements
Codex Field Cost
STAT 16
DEFENSE 16
WORK_R 5
WORK_W 5
WORK_B 5
WORK_P 5
CARE_0 6
CARE_1 6
CARE_2 6
Codex subtotal: 70
Equipment Cost Qty Total Prob OL
WEAPON 40 2 + 1 120 - 4
ARMOR 30 3 + 1 120 - 3
GIFT - - - 0.04 2
Equip subtotal: 240
Total: 310
XML
Declaration LC: /CreatureList.xml, lines 179 ~ 181
Definition LC: /CreatureStats/Lumberjack_stat.xml
Localization (EN) LC: /Language/en/creatures/Lumberjack_en.xml
Localization (KR) LC: /Language/kr/creatures/Lumberjack_kr.xml
Localization (JP) LC: /Language/jp/creatures/Lumberjack_jp.xml
Localization (RU) LC: /Language/ru/creatures/Lumberjack_ru.xml