Keypage: A Grade 8 Fixer, Page 3
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Name A Grade 8 Fixer, Page 3 |
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Specs
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Passive abilities
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Can be dropped from
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Sister Pages
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Description
For one to start working as a Fixer, they must acquire a license issued by the ‘Hana Association’, the first Association in the order. The set of skills required to get a Fixer’s license is quite different from those needed to pass Wing entrance exams. One is about physical fitness while the other is more about mental prowess, so to speak. There are exceptions, of course, but this is generally the case. After acquiring the license, the Fixer must join an ‘Office’. After all, it’s nigh impossible for a no-name Fixer to take jobs on their own. Choosing the right Office is also important, but you can worry about that later. Only the skilled ones can afford to make choices, like decline offers from Offices or ask to be transferred to another. Newcomers who’ve only just become Fixers or incompetent planks who can’t handle their work properly should be content with any Office that accepts them. |
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LOR: /EquipPage_ch3.xml, lines 447 ~ 469:
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