Keypage: A Hook Office Fixer, Page 1

111001
Name A Hook Office Fixer, Page 1
Rarity Paperback (Common)
Chapter Canard
Type Guest Collectable No
Range Melee Base Light 0 / 2 Base Speed Dice 1
Specs 18 7 1–4 Normal Weak Fatal Normal Fatal Fatal
Passive abilities
Sister Pages
Player 211001 A Hook Office Fixer, Page 1
Description

Back when we were still part of the killer Syndicate, we got a client asking us to hunt some crazed Syndicate. They were shaking like a drenched rat as they came in. I suppose they were scared of places like this. They asked us to catch the wicked criminals kidnapping people in the parts of the streets they live in. We had one question, though; it’s nice that they’re giving us a job, but why ask a Syndicate like ours instead of going to the Zwei or other Offices that are better suited for handling public safety issues?

And they said, they did try to request an Office at first with the money raised by their neighbors. But then the Office asked for a ridiculous sum of money, claiming that there’s much preparation they need to take before they can uproot a whole Syndicate. Poor fellow begged for help, but the Office personnel didn’t even flinch. Well, money is the only thing that gets Fixers moving, so that’s understandable. And I think their friend recommended us to them while they were looking for another way, if I remember it right? Introduced us as a trustworthy Syndicate. So they came all the way to our hideout.

Trustworthy Syndicate… It’s a shame, really. I can still remember the client’s head staring daggers at me, hanging from the top of a power pole. The Syndicate paid us more cash. What could I do about it? We don’t write official contracts or anything, so the highest bidder gets our favor. No use glaring at me like that, pal. We were told by our new client to hang their head and guts out in the streets, to make an example of ‘em. Those sickfucks even used some kinda Singularity to keep ‘em alive. Poor bastard. Shoulda requested an Office in the first place somehow.

Combat Dialogue
    • C’mon~ We’ve yet to face the real enemies, right? This can’t be it~
    • Books aren’t really fun to stomp or anything…
    • Don’t be ridiculous. I wasn’t even getting started, and you’re done already?
    • Maybe I’ll tear these bookcases apart to vent my feelings?
    • I wouldn’t have come here if I knew this is all you’d offer.
    • Hm? Did someone just die? Too bad!
    • I knew you’d die like that one day~
    • Oh really. That’s all it took for you to go down…? Real impressive, buddy.
    • They didn’t have anything to do with me, so why bother?
    • Nice. That’s one less obstacle to get in my way!
    • I can’t… lose in a place like this…!
    • Haha! Ha… That got me good.
    • I hate… getting hurt. Damn it…
    • They were… strong.
    • It’s my fault for being careless. But, but…
    • Haha! You guys should’ve seen how shaky this one got just now.
    • Maybe I could’ve let you land a hit or two as consolation?
    • Shoulda dodged that, buddy~ Welp, no point regretting when you’re dead.
    • What’re you, a water balloon… I only slightly poked you, palio?
    • Lame~ This is boring. Got anyone better?
    • It’s gonna hurt if this stabs ya… Wanna try?
    • Oooh, you’re so scary, I almost dropped my weapon!
    • Can you even stand still? You aren’t quakin’ to your bones, are ya?
    • Just take one hit, it’ll feel so nice. For me, of course!
    • Now how will I smack that guy…
Id111001
Name (EN)A Hook Office Fixer, Page 1
Name (KR)갈고리 사무소 해결사의 책장1
Name (JP)鈎事務所のフィクサーのページ1
Episode-1
Dialogue GroupNormal Enemies
Dialogue CharHook_Office
Internal Name갈고리 사무소 마스크
SkinHookUnit1
Options[]
Passives[200010]
LOR: /EquipPage_enemy_ch2.xml, lines 139 ~ 162:

...
<Book ID="111001">
<Name>갈고리 사무소 마스크</Name>
<TextId>21</TextId>
<EquipEffect>
<EmotionLevel>1</EmotionLevel>
<HP>18</HP>
<Break>7</Break>
<SpeedMin>1</SpeedMin>
<Speed>4</Speed>
<SResist>Normal</SResist>
<PResist>Vulnerable</PResist>
<HResist>Weak</HResist>
<SBResist>Normal</SBResist>
<PBResist>Weak</PBResist>
<HBResist>Weak</HBResist>
<StartPlayPoint>0</StartPlayPoint>
<MaxPlayPoint>2</MaxPlayPoint>
<Passive Level="1">200010</Passive>
</EquipEffect>
<BookIcon>HookOffice</BookIcon>
<CharacterSkin>HookUnit1</CharacterSkin>
<Rarity>Common</Rarity>
<RandomFace>true</RandomFace>
</Book>
...
Users
Used by 1 unit: