Effect: Scars

RedHoodFinal_Scar
Image
Name
Scars
Description
At the start of the Scene, gain Bleed equal to the amount of Scars. If the amount is 6 or higher at the start of the Scene, take damage equal to 20% of Max. HP and remove all stacks. When attacked by the Wolf, take bonus damage equal to the current amount of Scars. The Wolf's dice gain +2 Power against targets with 4 or more Scars.
Additional Information
IdRedHoodFinal_Scar
Positive TypeNegative
Buff Type KeywordBuf.RedHoodFinal_Scar
Keyword Id RedHoodFinal_Scar
Keyword Icon Id Wolf_Scar
Script ::BattleUnitBuf_RedHoodFinal_Scar