Card: Let’s Be Free

9910537
Cost 0 Name Let’s Be Free Range
QuietKid_BlackHand
Slash Counter 5 - 8 On Clash Win Boost next die's max value by +3
Slash Counter 4 - 6 On Clash Lose Lower Cost of opponent's Guilt by 1
Guard Counter 4 - 6 On Clash Win Inflict 1 Paralysis next Scene
0 Let’s Be Free QuietKid_BlackHand Slash Counter Slash Counter Guard Counter
Slash Counter 5 - 8 On Clash Win Boost next die's max value by +3
Slash Counter 4 - 6 On Clash Lose Lower Cost of opponent's Guilt by 1
Guard Counter 4 - 6 On Clash Win Inflict 1 Paralysis next Scene
Rarity Hardcover (Uncommon)
Chapter None
Availability Enemy-only
Id9910537
Name (EN)Let’s Be Free
Name (KR)자유로워지자
Name (JP)自由になろう
Artwork QuietKid_BlackHand
Keywords[]
Options[]
Script None
Max In Inventory150
Max In Deck3
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Slash Counter 5 8 final_silencegirl_blackhand_counteratk_pw1 None J None
1 Slash Counter 4 6 final_silencegirl_blackhand_counteratk_pl None J None
2 Guard Counter 4 6 final_silencegirl_blackhand_counteratk_pw2 None G None
LOR: /card/CardInfo_creature_final_keter.xml, lines 839 ~ 852:

...
<Card ID="9910537">
<Name></Name>
<Artwork>QuietKid_BlackHand</Artwork>
<Rarity>Uncommon</Rarity>
<Spec Range="Near" Cost="0"/>
<Script></Script>
<ScriptDesc></ScriptDesc>
<BehaviourList>
<Behaviour Min="5" Dice="8" Type="Standby" Detail="Slash" Motion="J" EffectRes="" Script="final_silencegirl_blackhand_counteratk_pw1" ActionScript="" Desc="" />
<Behaviour Min="4" Dice="6" Type="Standby" Detail="Slash" Motion="J" EffectRes="" Script="final_silencegirl_blackhand_counteratk_pl" ActionScript="" Desc="" />
<Behaviour Min="4" Dice="6" Type="Standby" Detail="Guard" Motion="G" EffectRes="" Script="final_silencegirl_blackhand_counteratk_pw2" ActionScript="" Desc="" />
</BehaviourList>
<Priority>0</Priority>
</Card>
...