Card: Pale Hands

9910111
Cost 0 Name Pale Hands Range
Bloodbath_Hands If all attacks connect, Stagger target
Blunt 5 - 10 On Clash Win Boost next die's max value by +3
Blunt 5 - 8 On Clash Win Lower max value of opponent's next die by 3
Blunt 4 - 7
Guard Counter 4 - 8
0 Pale Hands Bloodbath_Hands Blunt Blunt Blunt Guard Counter If all attacks connect, Stagger target
Blunt 5 - 10 On Clash Win Boost next die's max value by +3
Blunt 5 - 8 On Clash Win Lower max value of opponent's next die by 3
Blunt 4 - 7
Guard Counter 4 - 8
Rarity Objet d'art (Unique)
Chapter None
Availability Enemy-only
Id9910111
Name (EN)Pale Hands
Name (KR)창백한 손
Name (JP)青ざめた手
Artwork Bloodbath_Hands
Keywords[]
Options[]
Script final_bloodbath_combo
Max In Inventory150
Max In Deck1
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Blunt 5 10 upgradeNext1pw None J None
1 Blunt 5 8 downgradeNext1pw None Z None
2 Blunt 4 7 None None J None
3 Guard Counter 4 8 None None G None
LOR: /card/CardInfo_creature_final_keter.xml, lines 215 ~ 230:

...
<Card ID="9910111">
<Name>3타 공격</Name>
<Artwork>Bloodbath_Hands</Artwork>
<Rarity>Unique</Rarity>
<Spec Range="Near" Cost="0" />
<Script>final_bloodbath_combo</Script>
<ScriptDesc />
<BehaviourList>
<Behaviour Min="5" Dice="10" Type="Atk" Detail="Hit" Motion="J" EffectRes="" Script="upgradeNext1pw" Desc="" />
<Behaviour Min="5" Dice="8" Type="Atk" Detail="Hit" Motion="Z" EffectRes="" Script="downgradeNext1pw" Desc="" />
<Behaviour Min="4" Dice="7" Type="Atk" Detail="Hit" Motion="J" EffectRes="" Script="" Desc="" />
<Behaviour Min="4" Dice="8" Type="Standby" Detail="Guard" Motion="G" EffectRes="" Script="" Desc="" />
</BehaviourList>
<Chapter>0</Chapter>
<Priority>0</Priority>
</Card>
...