Card: Fading Memories

9907412
Cost 0 Name Fading Memories Range
Ozma_forgotten On Use Inflict 'Oblivion' on target
Pierce 5 - 5
Guard Counter 3 - 8
Guard Counter 3 - 8
Guard Counter 3 - 8
0 Fading Memories Ozma_forgotten Pierce Guard Counter Guard Counter Guard Counter On Use Inflict 'Oblivion' on target
Pierce 5 - 5
Guard Counter 3 - 8
Guard Counter 3 - 8
Guard Counter 3 - 8
Rarity Limited (Rare)
Chapter None
Availability Enemy-only
Id9907412
Name (EN)Fading Memories
Name (KR)사라지는 기억
Name (JP)消えゆく記憶
Artwork Ozma_forgotten
Keywords[]
Options[]
Script ozma_oblivion
Priority100
Priority ScriptNone
Max In Inventory150
Max In Deck3
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Pierce 5 5 None None F None
1 Guard Counter 3 8 None None G None
2 Guard Counter 3 8 None None G None
3 Guard Counter 3 8 None None G None
LOR: /card/CardInfo_creature_final_chesed.xml, lines 416 ~ 430:

...
<Card ID="9907412">
<Name>망각 부여</Name>
<Artwork>Ozma_forgotten</Artwork>
<Rarity>Rare</Rarity>
<Spec Range="Far" Cost="0"/>
<Script>ozma_oblivion</Script>
<ScriptDesc></ScriptDesc>
<BehaviourList>
<Behaviour Min="5" Dice="5" Type="Atk" Detail="Penetrate" Motion="F" EffectRes="" Script="" ActionScript="" Desc="" />
<Behaviour Min="3" Dice="8" Type="Standby" Detail="Guard" Motion="G" EffectRes="" Script="" ActionScript="" Desc="" />
<Behaviour Min="3" Dice="8" Type="Standby" Detail="Guard" Motion="G" EffectRes="" Script="" ActionScript="" Desc="" />
<Behaviour Min="3" Dice="8" Type="Standby" Detail="Guard" Motion="G" EffectRes="" Script="" ActionScript="" Desc="" />
</BehaviourList>
<Priority>100</Priority>
</Card>
...