Card: Don’t Take My Heart…

9907212
Cost 0 Name Don’t Take My Heart… Range
LumberJack_Heart Dice on this page gain Power equal to the amount of 'Heart Fragments' on target
Slash 6 - 10
Guard 5 - 7 On Clash Lose Lose 1 Piece of Mind this Scene
Guard Counter 3 - 7 On Clash Lose Lose 1 Piece of Mind this Scene
0 Don’t Take My Heart… LumberJack_Heart Slash Guard Guard Counter Dice on this page gain Power equal to the amount of 'Heart Fragments' on target
Slash 6 - 10
Guard 5 - 7 On Clash Lose Lose 1 Piece of Mind this Scene
Guard Counter 3 - 7 On Clash Lose Lose 1 Piece of Mind this Scene
Rarity Limited (Rare)
Chapter None
Availability Enemy-only
Id9907212
Name (EN)Don’t Take My Heart…
Name (KR)마음을 빼앗지마...
Name (JP)心を奪うな…
Artwork LumberJack_Heart
Keywords[]
Options[]
Script lumberjack_power_by_fragment
Max In Inventory150
Max In Deck3
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Slash 6 10 None None H None
1 Guard 5 7 lumberjack_losefragment_pl None G None
2 Guard Counter 3 7 lumberjack_losefragment_pl None G None
LOR: /card/CardInfo_creature_final_chesed.xml, lines 165 ~ 178:

...
<Card ID="9907212">
<Name>마음을 빼앗지마..</Name>
<Artwork>LumberJack_Heart</Artwork>
<Rarity>Rare</Rarity>
<Spec Range="Near" Cost="0" />
<Script>lumberjack_power_by_fragment</Script>
<ScriptDesc></ScriptDesc>
<BehaviourList>
<Behaviour Min="6" Dice="10" Type="Atk" Detail="Slash" Motion="H" EffectRes="" Script="" ActionScript="" Desc="" />
<Behaviour Min="5" Dice="7" Type="Def" Detail="Guard" Motion="G" EffectRes="" Script="lumberjack_losefragment_pl" ActionScript="" Desc="" />
<Behaviour Min="3" Dice="7" Type="Standby" Detail="Guard" Motion="G" EffectRes="" Script="lumberjack_losefragment_pl" ActionScript="" Desc="" />
</BehaviourList>
<Priority>0</Priority>
</Card>
...