Card: Heart-breaking Sword

9905217
Cost 0 Name Heart-breaking Sword Range
KnightOfDespair_EGO If this fails to deal any damage to its target, the sword will impale Roland
Blunt 3 - 7 This die deals damage equal to (Dice value x 2)% of target's Max HP (Ignores resistances)
Blunt 3 - 6 This die deals damage equal to (Dice value x 2)% of target's Max HP (Ignores resistances)
Blunt 2 - 5 This die deals damage equal to (Dice value x 2)% of target's Max HP (Ignores resistances)
0 Heart-breaking Sword KnightOfDespair_EGO Blunt Blunt Blunt If this fails to deal any damage to its target, the sword will impale Roland
Blunt 3 - 7 This die deals damage equal to (Dice value x 2)% of target's Max HP (Ignores resistances)
Blunt 3 - 6 This die deals damage equal to (Dice value x 2)% of target's Max HP (Ignores resistances)
Blunt 2 - 5 This die deals damage equal to (Dice value x 2)% of target's Max HP (Ignores resistances)
Rarity Limited (Rare)
Chapter None
Availability Enemy-only
Id9905217
Name (EN)Heart-breaking Sword
Name (KR)마음을 부수는 검
Name (JP)心を壊す剣
Artwork KnightOfDespair_EGO
Keywords[]
Options[]
Script None
Priority200
Priority ScriptNone
Max In Inventory150
Max In Deck3
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Blunt 3 7 kod_dmg_by_percent kod_swordfaratk F DespairFinal_FatalSword_FarAtk
1 Blunt 3 6 kod_dmg_by_percent kod_swordfaratk F DespairFinal_FatalSword_FarAtk
2 Blunt 2 5 kod_dmg_by_percent kod_swordfaratk F DespairFinal_FatalSword_FarAtk
LOR: /card/CardInfo_creature_final_tiphereth.xml, lines 203 ~ 216:

...
<Card ID="9905217">
<Name>필살 카드3</Name>
<Artwork>KnightOfDespair_EGO</Artwork>
<Rarity>Rare</Rarity>
<Spec Range="Far" Cost="0" />
<Script></Script>
<ScriptDesc></ScriptDesc>
<BehaviourList>
<Behaviour Min="3" Dice="7" Type="Atk" Detail="Hit" Motion="F" EffectRes="DespairFinal_FatalSword_FarAtk" Script="kod_dmg_by_percent" ActionScript="kod_swordfaratk" Desc="" />
<Behaviour Min="3" Dice="6" Type="Atk" Detail="Hit" Motion="F" EffectRes="DespairFinal_FatalSword_FarAtk" Script="kod_dmg_by_percent" ActionScript="kod_swordfaratk" Desc="" />
<Behaviour Min="2" Dice="5" Type="Atk" Detail="Hit" Motion="F" EffectRes="DespairFinal_FatalSword_FarAtk" Script="kod_dmg_by_percent" ActionScript="kod_swordfaratk" Desc="" />
</BehaviourList>
<Priority>200</Priority>
</Card>
...