Card: Let’s Create a Song!

9902303
Cost 0 Name Let’s Create a Song! Range
SingingMachine_Rhythm
Blunt 3 - 6 On Hit All allies gain +2 Strength this Scene
Guard 3 - 7
Guard 3 - 7
0 Let’s Create a Song! SingingMachine_Rhythm Blunt Guard Guard
Blunt 3 - 6 On Hit All allies gain +2 Strength this Scene
Guard 3 - 7
Guard 3 - 7
Rarity Hardcover (Uncommon)
Chapter None
Availability Enemy-only
Keywords
  • Strength X: Offensive dice gain +X Power for the Scene.
Id9902303
Name (EN)Let’s Create a Song!
Name (KR)노래를 만듭시다!
Name (JP)歌を作りましょう!
Artwork SingingMachine_Rhythm
Keywords[Strength_Keyword]
Options[]
Script None
Priority50
Priority ScriptNone
Max In Inventory150
Max In Deck3
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Blunt 3 6 yesod_final_singing_allystrengthatk None F EGO_SingingMachine_Atk
1 Guard 3 7 None None G None
2 Guard 3 7 None None G None
LOR: /card/CardInfo_creature_final.xml, lines 582 ~ 596:

...
<Card ID="9902303">
<Name>3-3 노래를 만듭시다</Name>
<Artwork>SingingMachine_Rhythm</Artwork>
<Rarity>Uncommon</Rarity>
<Spec Range="Far" Cost="0" />
<Script></Script>
<ScriptDesc />
<BehaviourList>
<Behaviour Min="3" Dice="6" Type="Atk" Detail="Hit" Motion="F" EffectRes="EGO_SingingMachine_Atk" Script="yesod_final_singing_allystrengthatk" Desc="" />
<Behaviour Min="3" Dice="7" Type="Def" Detail="Guard" Motion="G" EffectRes="" Script="" Desc="" />
<Behaviour Min="3" Dice="7" Type="Def" Detail="Guard" Motion="G" EffectRes="" Script="" Desc="" />
</BehaviourList>
<Chapter>0</Chapter>
<Priority>50</Priority>
</Card>
...