Card: Scarlet Spikes

980112
Cost 1 Name Scarlet Spikes Range
Bloodytree_Forcus
Pierce Counter 3 - 6 On Hit Inflict 3 Bleed next Scene
Pierce Counter 3 - 6 On Hit Inflict 3 Bleed next Scene
Guard Counter 3 - 6
1 Scarlet Spikes Bloodytree_Forcus Pierce Counter Pierce Counter Guard Counter
Pierce Counter 3 - 6 On Hit Inflict 3 Bleed next Scene
Pierce Counter 3 - 6 On Hit Inflict 3 Bleed next Scene
Guard Counter 3 - 6
Rarity Hardcover (Uncommon)
Chapter None
Availability Enemy-only
Keywords
  • Bleed X: For the Scene, take X damage and subtract 1/3rd of the stack every time an Offensive die rolls. (Rounds up)
Id980112
Name (EN)Scarlet Spikes
Name (KR)핏빛 가시
Name (JP)深紅のトゲ
Artwork Bloodytree_Forcus
Keywords[Bleeding_Keyword]
Options[]
Script bloodbath_scar
Max In Inventory150
Max In Deck3
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Pierce Counter 3 6 bleeding3atk None Z None
1 Pierce Counter 3 6 bleeding3atk None Z None
2 Guard Counter 3 6 None None G None
LOR: /card/CardInfo_creature_hokma.xml, lines 77 ~ 91:

...
<Card ID="980112">
<Name>파천 잡몹 - 평타</Name>
<Artwork>Bloodytree_Forcus</Artwork>
<Rarity>Uncommon</Rarity>
<Spec Range="Near" Cost="1" />
<Script>bloodbath_scar</Script>
<ScriptDesc />
<BehaviourList>
<Behaviour Min="3" Dice="6" Type="Standby" Detail="Penetrate" Motion="Z" EffectRes="" Script="bleeding3atk" Desc="" />
<Behaviour Min="3" Dice="6" Type="Standby" Detail="Penetrate" Motion="Z" EffectRes="" Script="bleeding3atk" Desc="" />
<Behaviour Min="3" Dice="6" Type="Standby" Detail="Guard" Motion="G" EffectRes="" Script="" Desc="" />
</BehaviourList>
<Chapter>0</Chapter>
<Priority>0</Priority>
</Card>
...