Card: Squash

970413
Cost 2 Name Squash Range
Ozma_forgotten
Blunt 4 - 8
Blunt 6 - 9 On Hit Inflict 3 Paralysis and Bind next scene
Guard Counter 3 - 7
Guard Counter 3 - 7
2 Squash Ozma_forgotten Blunt Blunt Guard Counter Guard Counter
Blunt 4 - 8
Blunt 6 - 9 On Hit Inflict 3 Paralysis and Bind next scene
Guard Counter 3 - 7
Guard Counter 3 - 7
Rarity Hardcover (Uncommon)
Chapter None
Availability Enemy-only
Keywords
  • Paralysis X: For the Scene, up to X dice have their maximum roll value decreased by 3 when using pages.
  • Bound X: Lower all Speed values by X for the Scene.
Id970413
Name (EN)Squash
Name (KR)짓누르기
Name (JP)押さえつける
Artwork Ozma_forgotten
Keywords[Paralysis_Keyword, Binding_Keyword]
Options[]
Script None
Max In Inventory150
Max In Deck3
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Blunt 4 8 None None J None
1 Blunt 6 9 ozma_p3b3atk None J None
2 Guard Counter 3 7 None None G None
3 Guard Counter 3 7 None None G None
LOR: /card/CardInfo_creature_chesed.xml, lines 163 ~ 177:

...
<Card ID="970413">
<Name>근거리1 아군지원</Name>
<Artwork>Ozma_forgotten</Artwork>
<Rarity>Uncommon</Rarity>
<Spec Range="Near" Cost="2"/>
<Script></Script>
<ScriptDesc></ScriptDesc>
<BehaviourList>
<Behaviour Min="4" Dice="8" Type="Atk" Detail="Hit" Motion="J" EffectRes="" Script="" ActionScript="" Desc="" />
<Behaviour Min="6" Dice="9" Type="Atk" Detail="Hit" Motion="J" EffectRes="" Script="ozma_p3b3atk" ActionScript="" Desc="" />
<Behaviour Min="3" Dice="7" Type="Standby" Detail="Guard" Motion="G" EffectRes="" Script="" ActionScript="" Desc="" />
<Behaviour Min="3" Dice="7" Type="Standby" Detail="Guard" Motion="G" EffectRes="" Script="" ActionScript="" Desc="" />
</BehaviourList>
<Priority>0</Priority>
</Card>
...