Card: Violent Gesture

960433
Cost 1 Name Violent Gesture Range
Nosferatu_BloodHope On Use Lose 2 Blood next Scene
Slash 3 - 8 On Clash Win Reduce Power of opponent's next die by 1
Slash 3 - 8 On Clash Win Reduce Power of opponent's next die by 1
Slash 3 - 8 On Hit Recover 5 HP; Gain 3 Blood next Scene; Inflict 8 Fragile
Evade Counter 4 - 8
1 Violent Gesture Nosferatu_BloodHope Slash Slash Slash Evade Counter On Use Lose 2 Blood next Scene
Slash 3 - 8 On Clash Win Reduce Power of opponent's next die by 1
Slash 3 - 8 On Clash Win Reduce Power of opponent's next die by 1
Slash 3 - 8 On Hit Recover 5 HP; Gain 3 Blood next Scene; Inflict 8 Fragile
Evade Counter 4 - 8
Rarity Hardcover (Uncommon)
Chapter None
Availability Enemy-only
Keywords
  • Fragile X: Take X additional damage from attacks for the Scene.
  • Stagger Resist Recovery
Id960433
Name (EN)Violent Gesture
Name (KR)격한 손짓
Name (JP)激しい手つき
Artwork Nosferatu_BloodHope
Keywords[Vulnerable_Keyword, Recover_Keyword]
Options[]
Script nosferatu_monster_blood2lose
Max In Inventory150
Max In Deck3
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Slash 3 8 nosferatu_monster_powerdown None J None
1 Slash 3 8 nosferatu_monster_powerdown None J None
2 Slash 3 8 nosferatu_monster_strong None H None
3 Evade Counter 4 8 None None E None
LOR: /card/CardInfo_creature_gebura.xml, lines 206 ~ 220:

...
<Card ID="960433">
<Name>격한 손짓</Name>
<Artwork>Nosferatu_BloodHope</Artwork>
<Rarity>Uncommon</Rarity>
<Spec Range="Near" Cost="1"/>
<Script>nosferatu_monster_blood2lose</Script>
<ScriptDesc></ScriptDesc>
<BehaviourList>
<Behaviour Min="3" Dice="8" Type="Atk" Detail="Slash" Motion="J" EffectRes="" Script="nosferatu_monster_powerdown" ActionScript="" Desc="" />
<Behaviour Min="3" Dice="8" Type="Atk" Detail="Slash" Motion="J" EffectRes="" Script="nosferatu_monster_powerdown" ActionScript="" Desc="" />
<Behaviour Min="3" Dice="8" Type="Atk" Detail="Slash" Motion="H" EffectRes="" Script="nosferatu_monster_strong" ActionScript="" Desc="" />
<Behaviour Min="4" Dice="8" Type="Standby" Detail="Evasion" Motion="E" EffectRes="" Script="" ActionScript="" Desc="" />
</BehaviourList>
<Priority>0</Priority>
</Card>
...