Card: Gold Rush

910028
Cost 5 Name Gold Rush Range
Greed_EGO Mass-Individual
Blunt 5 - 15 On Hit Restore 1 Light; Gain 1 Strength next Scene
5 Gold Rush Greed_EGO Blunt Mass-Individual
Blunt 5 - 15 On Hit Restore 1 Light; Gain 1 Strength next Scene
Rarity Objet d'art (Unique)
Chapter Urban Nightmare
Availability Obtainable
Keywords
  • Mass Attack: Targets every enemy. A successful hit destroys the target's Combat Page or action dice.
  • Individual: If the dice roll is larger than the target's current die, they take damage, and the die is destroyed.
  • Strength X: Offensive dice gain +X Power for the Scene.
  • Light Recover
Id910028
Name (EN)Gold Rush
Name (KR)골드러시
Name (JP)ゴールドラッシュ
Artwork Greed_EGO
Keywords[ego_Keyword, AreaCard_Keyword, AreaDiceEach_Keyword, Strength_Keyword, Energy_Keyword]
Options[EGO]
Script greedEgo
Mass Attack AffectionTeam
Skin ChangeEGO_Greed_Reason
Skin Change TypeEGO
Skin Height0
Map ChangeKingOfGreed
EGOTrue
EGO SephirahTiphereth
EGO Max Cooldown9
Max In Inventory150
Max In Deck1
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Blunt 5 15 greedEgoDice kingofgreed_reason_areaatk H None
LOR: /card/CardInfo_ego.xml, lines 422 ~ 439:

...
<Card ID="910028"> <!-- 9905305 참조 -->
<Name>탐왕 툭툭</Name>
<Artwork>Greed_EGO</Artwork>
<Rarity>Unique</Rarity>
<Option>EGO</Option>
<Keyword>ego_Keyword</Keyword>
<Keyword>AreaCard_Keyword</Keyword>
<Spec Range="FarAreaEach" Cost="5" Affection="Team"/>
<Script>greedEgo</Script>
<ScriptDesc></ScriptDesc>
<BehaviourList>
<Behaviour Min="5" Dice="15" Type="Atk" Detail="Hit" Motion="H" EffectRes="" Script="greedEgoDice" ActionScript="kingofgreed_reason_areaatk" Desc="" />
</BehaviourList>
<Chapter>5</Chapter>
<SkinChange>EGO_Greed_Reason</SkinChange>
<MapChange>KingOfGreed</MapChange>
<Priority>0</Priority>
</Card>
...