Card: Fragments from Somewhere

910021
Cost 4 Name Fragments from Somewhere Range
UniverseZogak_EGO Start of Clash Reduce Power of all target's dice by 4
Pierce 4 - 7 On Hit Deal 10 Stagger damage to target
Pierce 4 - 7 On Hit Deal 10 Stagger damage to target
Pierce 4 - 7 On Hit Deal 10 Stagger damage to target
4 Fragments from Somewhere UniverseZogak_EGO Pierce Pierce Pierce Start of Clash Reduce Power of all target's dice by 4
Pierce 4 - 7 On Hit Deal 10 Stagger damage to target
Pierce 4 - 7 On Hit Deal 10 Stagger damage to target
Pierce 4 - 7 On Hit Deal 10 Stagger damage to target
Rarity Objet d'art (Unique)
Chapter Urban Nightmare
Availability Obtainable
Id910021
Name (EN)Fragments from Somewhere
Name (KR)어딘가의 조각
Name (JP)どこかの欠片
Artwork UniverseZogak_EGO
Keywords[ego_Keyword]
Options[EGO]
Script cardPowerDown4target
Skin ChangeEGO_UniverseFragment
Skin Change TypeEGO
Skin Height0
Map ChangeUniverseFragment
EGOTrue
EGO SephirahNetzach
EGO Max Cooldown9
Max In Inventory150
Max In Deck1
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Pierce 4 7 universeDice universeEgo S3 None
1 Pierce 4 7 universeDice universeEgo S3 None
2 Pierce 4 7 universeDice universeEgo S3 None
LOR: /card/CardInfo_ego.xml, lines 282 ~ 301:

...
<Card ID="910021"> <!-- 9904104 -->
<Name>우주 속의 조각</Name>
<Artwork>UniverseZogak_EGO</Artwork>
<Rarity>Unique</Rarity>
<Option>EGO</Option>
<Keyword>ego_Keyword</Keyword>
<Spec Range="Far" Cost="4"/>
<!--<Spec Range="FarAreaEach" Cost="0" Affection="Team"/>-->
<Script>cardPowerDown4target</Script>
<ScriptDesc></ScriptDesc>
<BehaviourList>
<Behaviour Min="4" Dice="7" Type="Atk" Detail="Penetrate" Motion="S3" EffectRes="" Script="universeDice" ActionScript="universeEgo" Desc=""/>
<Behaviour Min="4" Dice="7" Type="Atk" Detail="Penetrate" Motion="S3" EffectRes="" Script="universeDice" ActionScript="universeEgo" Desc=""/>
<Behaviour Min="4" Dice="7" Type="Atk" Detail="Penetrate" Motion="S3" EffectRes="" Script="universeDice" ActionScript="universeEgo" Desc=""/>
</BehaviourList>
<Chapter>5</Chapter>
<SkinChange>EGO_UniverseFragment</SkinChange>
<MapChange>UniverseFragment</MapChange>
<Priority>0</Priority>
</Card>
...