Card: Harmony

910013
Cost 5 Name Harmony Range
SingingMachine_EGO Upon each successful hit, a random ally takes 3 Stagger damage and gains 1 Strength next Scene
Upon defeating an enemy, all allies gain 2 Strength
Pierce 4 - 7 On Hit Recycle this die until it rolls the minimum value (Up to 2 times)
Pierce 3 - 6 On Hit Recycle this die until it rolls the minimum value (Up to 2 times)
Slash 4 - 8
5 Harmony SingingMachine_EGO Pierce Pierce Slash Upon each successful hit, a random ally takes 3 Stagger damage and gains 1 Strength next Scene
Upon defeating an enemy, all allies gain 2 Strength
Pierce 4 - 7 On Hit Recycle this die until it rolls the minimum value (Up to 2 times)
Pierce 3 - 6 On Hit Recycle this die until it rolls the minimum value (Up to 2 times)
Slash 4 - 8
Rarity Objet d'art (Unique)
Chapter Urban Nightmare
Availability Obtainable
Keywords
  • Strength X: Offensive dice gain +X Power for the Scene.
Id910013
Name (EN)Harmony
Name (KR)하모니
Name (JP)ハーモニー
Artwork SingingMachine_EGO
Keywords[ego_Keyword, Strength_Keyword]
Options[EGO]
Script singingMachineEgo
Skin ChangeEGO_SingingMachine
Skin Change TypeEGO
Skin Height0
Map ChangeSingingMachine
EGOTrue
EGO SephirahYesod
EGO Max Cooldown9
Max In Inventory150
Max In Deck1
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Pierce 4 7 singingMachineDice yesodboss_singing_despair_harmony S2 FX_Mon_Sing_S
1 Pierce 3 6 singingMachineDice yesodboss_singing_despair_harmony S2 FX_Mon_Sing_S
2 Slash 4 8 None yesodboss_singing_despair_harmony2 S1 FX_Mon_Sing_S2
LOR: /card/CardInfo_ego.xml, lines 126 ~ 143:

...
<Card ID="910013"> <!-- 9902304 참조 -->
<Name>노래 하모니</Name>
<Artwork>SingingMachine_EGO</Artwork>
<Rarity>Unique</Rarity>
<Option>EGO</Option>
<Spec Range="Near" Cost="5"/>
<Script>singingMachineEgo</Script>
<ScriptDesc />
<BehaviourList>
<Behaviour Min="4" Dice="7" Type="Atk" Detail="Penetrate" Motion="S2" EffectRes="FX_Mon_Sing_S" Script="singingMachineDice" ActionScript="yesodboss_singing_despair_harmony" Desc="" />
<Behaviour Min="3" Dice="6" Type="Atk" Detail="Penetrate" Motion="S2" EffectRes="FX_Mon_Sing_S" Script="singingMachineDice" ActionScript="yesodboss_singing_despair_harmony" Desc="" />
<Behaviour Min="4" Dice="8" Type="Atk" Detail="Slash" Motion="S1" EffectRes="FX_Mon_Sing_S2" Script="" ActionScript="yesodboss_singing_despair_harmony2" Desc="" />
</BehaviourList>
<Chapter>5</Chapter>
<SkinChange>EGO_SingingMachine</SkinChange>
<MapChange>SingingMachine</MapChange>
<Priority>0</Priority>
</Card>
...