Card: Grinder Mk. 5-2

910012
Cost 5 Name Grinder Mk. 5-2 Range
LittleHelper_EGO Mass-Individual
Slash 2 - 7 On Hit Inflict 2 Bleed next Scene
Slash 3 - 8 On Hit Inflict 2 Bleed next Scene
Slash 4 - 9 On Hit Inflict 2 Bleed next Scene
5 Grinder Mk. 5-2 LittleHelper_EGO Slash Slash Slash Mass-Individual
Slash 2 - 7 On Hit Inflict 2 Bleed next Scene
Slash 3 - 8 On Hit Inflict 2 Bleed next Scene
Slash 4 - 9 On Hit Inflict 2 Bleed next Scene
Rarity Objet d'art (Unique)
Chapter Urban Nightmare
Availability Obtainable
Keywords
  • Mass Attack: Targets every enemy. A successful hit destroys the target's Combat Page or action dice.
  • Individual: If the dice roll is larger than the target's current die, they take damage, and the die is destroyed.
  • Bleed X: For the Scene, take X damage and subtract 1/3rd of the stack every time an Offensive die rolls. (Rounds up)
Id910012
Name (EN)Grinder Mk. 5-2
Name (KR)연삭기 Mk5-2
Name (JP)グラインダーMk5-2
Artwork LittleHelper_EGO
Keywords[AreaCard_Keyword, AreaDiceEach_Keyword, ego_Keyword, Bleeding_Keyword]
Options[EGO]
Script helperEgo
Mass Attack AffectionTeam
Skin ChangeEGO_Helper
Skin Change TypeEGO
Skin Height0
Map ChangeAnythingCanHelp
EGOTrue
EGO SephirahYesod
EGO Max Cooldown9
Max In Inventory150
Max In Deck1
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Slash 2 7 helperDice yesodboss_helper S1 EGO_Helper_Atk
1 Slash 3 8 helperDice yesodboss_helper S2 EGO_Helper_Atk
2 Slash 4 9 helperDice yesodboss_helper S1 EGO_Helper_Atk
LOR: /card/CardInfo_ego.xml, lines 107 ~ 124:

...
<Card ID="910012"> <!-- 9902204 참조 -->
<Name>무엇 광역</Name>
<Artwork>LittleHelper_EGO</Artwork>
<Rarity>Unique</Rarity>
<Option>EGO</Option>
<Spec Range="FarAreaEach" Cost="5" Affection="Team" />
<Script>helperEgo</Script>
<ScriptDesc></ScriptDesc>
<BehaviourList>
<Behaviour Min="2" Dice="7" Type="Atk" Detail="Slash" Motion="S1" EffectRes="EGO_Helper_Atk" Script="helperDice" ActionScript="yesodboss_helper" Desc=""/>
<Behaviour Min="3" Dice="8" Type="Atk" Detail="Slash" Motion="S2" EffectRes="EGO_Helper_Atk" Script="helperDice" ActionScript="yesodboss_helper" Desc=""/>
<Behaviour Min="4" Dice="9" Type="Atk" Detail="Slash" Motion="S1" EffectRes="EGO_Helper_Atk" Script="helperDice" ActionScript="yesodboss_helper" Desc=""/>
</BehaviourList>
<Chapter>5</Chapter>
<SkinChange>EGO_Helper</SkinChange>
<MapChange>AnythingCanHelp</MapChange>
<Priority>0</Priority>
</Card>
...