Card: Don’t Get Hurt!

902412
Cost 0 Name Don’t Get Hurt! Range
Laetitia_Present On Use Ally with the lowest HP recovers 10 HP
Guard 8 - 8 On Clash Win Inflict 1 Feeble next Scene
Guard 8 - 8 On Clash Win Inflict 1 Feeble next Scene
Guard 8 - 8 On Clash Win Inflict 1 Feeble next Scene
0 Don’t Get Hurt! Laetitia_Present Guard Guard Guard On Use Ally with the lowest HP recovers 10 HP
Guard 8 - 8 On Clash Win Inflict 1 Feeble next Scene
Guard 8 - 8 On Clash Win Inflict 1 Feeble next Scene
Guard 8 - 8 On Clash Win Inflict 1 Feeble next Scene
Rarity Hardcover (Uncommon)
Chapter None
Availability Enemy-only
Keywords
  • Stagger Resist Recovery
  • Feeble X: Offensive dice lose X Power for the Scene.
Id902412
Name (EN)Don’t Get Hurt!
Name (KR)아프지마!
Name (JP)元気だして!
Artwork Laetitia_Present
Keywords[Recover_Keyword, Weak_Keyword]
Options[]
Script latitia_heal
Max In Inventory150
Max In Deck3
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Guard 8 8 weak1pw None G None
1 Guard 8 8 weak1pw None G None
2 Guard 8 8 weak1pw None G None
LOR: /card/CardInfo_creature.xml, lines 1584 ~ 1597:

...
<Card ID="902412">
<Name>아프지마!</Name>
<Artwork>Laetitia_Present</Artwork>
<Rarity>Uncommon</Rarity>
<Spec Range="Far" Cost="0"/>
<Script>latitia_heal</Script>
<ScriptDesc></ScriptDesc>
<BehaviourList>
<Behaviour Min="8" Dice="8" Type="Def" Detail="Guard" Motion="G" EffectRes="" Script="weak1pw" ActionScript="" Desc="" />
<Behaviour Min="8" Dice="8" Type="Def" Detail="Guard" Motion="G" EffectRes="" Script="weak1pw" ActionScript="" Desc="" />
<Behaviour Min="8" Dice="8" Type="Def" Detail="Guard" Motion="G" EffectRes="" Script="weak1pw" ActionScript="" Desc="" />
</BehaviourList>
<Priority>0</Priority>
</Card>
...