Card: Lumber

902106
Cost 0 Name Lumber Range
LumberJack_Tree
Slash 4 - 6 On Clash Lose Last die loses 2 Power
Slash 4 - 5 On Clash Lose Last die loses 2 Power
Slash 3 - 4 On Clash Lose Last die loses 2 Power
Blunt 5 - 5
0 Lumber LumberJack_Tree Slash Slash Slash Blunt
Slash 4 - 6 On Clash Lose Last die loses 2 Power
Slash 4 - 5 On Clash Lose Last die loses 2 Power
Slash 3 - 4 On Clash Lose Last die loses 2 Power
Blunt 5 - 5
Rarity Objet d'art (Unique)
Chapter None
Availability Enemy-only
Id902106
Name (EN)Lumber
Name (KR)벌목
Name (JP)伐採
Artwork LumberJack_Tree
Keywords[]
Options[]
Script None
Priority1200
Priority ScriptNone
Max In Inventory150
Max In Deck1
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Slash 4 6 lumberjack_lose_parrying None J None
1 Slash 4 5 lumberjack_lose_parrying None J None
2 Slash 3 4 lumberjack_lose_parrying None J None
3 Blunt 5 5 None None S1 None
LOR: /card/CardInfo_creature.xml, lines 1298 ~ 1312:

...
<Card ID="902106">
<Name>벌목</Name>
<Artwork>LumberJack_Tree</Artwork>
<Rarity>Unique</Rarity>
<Spec Range="Near" Cost="0" />
<Script></Script>
<ScriptDesc></ScriptDesc>
<BehaviourList>
<Behaviour Min="4" Dice="6" Type="Atk" Detail="Slash" Motion="J" EffectRes="" Script="lumberjack_lose_parrying" ActionScript="" Desc="" />
<Behaviour Min="4" Dice="5" Type="Atk" Detail="Slash" Motion="J" EffectRes="" Script="lumberjack_lose_parrying" ActionScript="" Desc="" />
<Behaviour Min="3" Dice="4" Type="Atk" Detail="Slash" Motion="J" EffectRes="" Script="lumberjack_lose_parrying" ActionScript="" Desc="" />
<Behaviour Min="5" Dice="5" Type="Atk" Detail="Hit" Motion="S1" EffectRes="" Script="" ActionScript="" Desc="" />
</BehaviourList>
<Priority>1200</Priority>
</Card>
...