Card: Shall We Somersault These?♦

707506
Cost 0 Name Shall We Somersault These?♦ Range
Oswald_Atk
Blunt 5 - 8 On Hit Inflict 2 Burn
Blunt 4 - 7 On Hit Inflict 2 Burn
Blunt 3 - 7 On Hit Inflict 1 Burn
Blunt 3 - 6 On Hit Inflict 1 Burn
0 Shall We Somersault These?♦ Oswald_Atk Blunt Blunt Blunt Blunt
Blunt 5 - 8 On Hit Inflict 2 Burn
Blunt 4 - 7 On Hit Inflict 2 Burn
Blunt 3 - 7 On Hit Inflict 1 Burn
Blunt 3 - 6 On Hit Inflict 1 Burn
Rarity Hardcover (Uncommon)
Chapter Impurity
Availability Enemy-only
Id707506
Name (EN)Shall We Somersault These?♦
Name (KR)뛰어넘어볼까요? ♦
Name (JP)飛び越えてみましょうか?◆
Artwork Oswald_Atk
Keywords[]
Options[]
Script None
Max In Inventory150
Max In Deck3
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Blunt 5 8 oswald_combo_atk1 None S1 FX_Mon_Oswarld_FireRing
1 Blunt 4 7 oswald_combo_atk1 None S1 FX_Mon_Oswarld_FireRing
2 Blunt 3 7 oswald_combo_atk2 None S1 FX_Mon_Oswarld_FireRing
3 Blunt 3 6 oswald_combo_atk2 None S1 FX_Mon_Oswarld_FireRing
LOR: /card/CardInfo_ch7_FinalBand_Middle.xml, lines 379 ~ 394:

...
<Card ID="707506">
<Name>연타 공격</Name>
<Artwork>Oswald_Atk</Artwork>
<Rarity>Uncommon</Rarity>
<Spec Range="Far" Cost="0"/>
<Script></Script>
<ScriptDesc></ScriptDesc>
<BehaviourList>
<Behaviour Min="5" Dice="8" Type="Atk" Detail="Hit" Motion="S1" EffectRes="FX_Mon_Oswarld_FireRing" Script="oswald_combo_atk1" ActionScript="" Desc="" />
<Behaviour Min="4" Dice="7" Type="Atk" Detail="Hit" Motion="S1" EffectRes="FX_Mon_Oswarld_FireRing" Script="oswald_combo_atk1" ActionScript="" Desc="" />
<Behaviour Min="3" Dice="7" Type="Atk" Detail="Hit" Motion="S1" EffectRes="FX_Mon_Oswarld_FireRing" Script="oswald_combo_atk2" ActionScript="" Desc="" />
<Behaviour Min="3" Dice="6" Type="Atk" Detail="Hit" Motion="S1" EffectRes="FX_Mon_Oswarld_FireRing" Script="oswald_combo_atk2" ActionScript="" Desc="" />
</BehaviourList>
<Chapter>7</Chapter>
<Priority>0</Priority>
</Card>
...