Card: Concerto

707402
Cost 0 Name Concerto Range
Bremen_Sing Combat Start, Target Ally If target is an ally, give 2 Haste this Scene
Blunt Counter 4 - 10 On Clash Win Give 1 Strength to 2 random allies next Scene
Blunt Counter 4 - 10
0 Concerto Bremen_Sing Blunt Counter Blunt Counter Combat Start, Target Ally If target is an ally, give 2 Haste this Scene
Blunt Counter 4 - 10 On Clash Win Give 1 Strength to 2 random allies next Scene
Blunt Counter 4 - 10
Rarity Objet d'art (Unique)
Chapter Impurity
Availability Enemy-only
Keywords
  • Combat Start: Activates when the combat phase of a Scene begins and before characters approach targets.
  • Haste X: Boost all Speed dice values by X for the Scene.
  • Strength X: Offensive dice gain +X Power for the Scene.
Id707402
Name (EN)Concerto
Name (KR)협주
Name (JP)協奏
Artwork Bremen_Sing
Keywords[bstart_Keyword, Quickness_Keyword, Strength_Keyword]
Options[]
Script bremen2_concert
Max In Inventory150
Max In Deck1
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Blunt Counter 4 10 bremen_ally2strength1pw None H TwistBremen_J
1 Blunt Counter 4 10 None None H TwistBremen_J
LOR: /card/CardInfo_Ch7_Bremen.xml, lines 200 ~ 215:

...
<Card ID="707402">
<Name>협주</Name>
<Artwork>Bremen_Sing</Artwork>
<Rarity>Unique</Rarity>
<Spec Range="Near" Cost="0" />
<!--아군 지정 가능 전투 시작 대상이 아군이면 이번 막에 신속 2부여-->
<Script>bremen2_concert</Script>
<ScriptDesc></ScriptDesc>
<BehaviourList>
<!--합 승리 다음 막에 무작위 아군 2명에게 힘 1 부여-->
<Behaviour Min="4" Dice="10" Type="Standby" Detail="Hit" Motion="H" EffectRes="TwistBremen_J" Script="bremen_ally2strength1pw" ActionScript="" Desc="" />
<Behaviour Min="4" Dice="10" Type="Standby" Detail="Hit" Motion="H" EffectRes="TwistBremen_J" Script="" ActionScript="" Desc="" />
</BehaviourList>
<Chapter>7</Chapter>
<Priority>0</Priority>
</Card>
...