Card: Everlasting Melody

703422
Cost 0 Name Everlasting Melody Range
Bremen_Strong Combat Start Give 1 Strength to two random allies
Slash 5 - 7
Guard 4 - 5
Blunt 4 - 8
0 Everlasting Melody Bremen_Strong Slash Guard Blunt Combat Start Give 1 Strength to two random allies
Slash 5 - 7
Guard 4 - 5
Blunt 4 - 8
Rarity Limited (Rare)
Chapter Impurity
Availability Enemy-only
Keywords
  • Combat Start: Activates when the combat phase of a Scene begins and before characters approach targets.
  • Strength X: Offensive dice gain +X Power for the Scene.
Id703422
Name (EN)Everlasting Melody
Name (KR)영원히 잊을 수 없는 선율
Name (JP)永遠に忘れられぬ旋律
Artwork Bremen_Strong
Keywords[bstart_Keyword, Strength_Keyword]
Options[]
Script ally2strength1thisRound
Max In Inventory150
Max In Deck3
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Slash 5 7 None None Z Blue_Bremen_Z
1 Guard 4 5 None None G Blue_Bremen_G
2 Blunt 4 8 None None J Blue_Bremen_J
LOR: /card/CardInfo_Ch7_Bremen.xml, lines 108 ~ 122:

...
<Card ID="703422">
<Name>잊을 수 없는 선율</Name>
<Artwork>Bremen_Strong</Artwork>
<Rarity>Rare</Rarity>
<Spec Range="Near" Cost="0" />
<Script>ally2strength1thisRound</Script>
<ScriptDesc>[전투 시작] 무작위 아군 2명에게 힘 1 부여</ScriptDesc>
<BehaviourList>
<Behaviour Min="5" Dice="7" Type="Atk" Detail="Slash" Motion="Z" EffectRes="Blue_Bremen_Z" Script="" Desc="" />
<Behaviour Min="4" Dice="5" Type="Def" Detail="Guard" Motion="G" EffectRes="Blue_Bremen_G" Script="" Desc="" />
<Behaviour Min="4" Dice="8" Type="Atk" Detail="Hit" Motion="J" EffectRes="Blue_Bremen_J" Script="" Desc="" />
</BehaviourList>
<Chapter>7</Chapter>
<Priority>0</Priority>
</Card>
...