Card: Barkruff! BARK~!!!

703412
Cost 0 Name Barkruff! BARK~!!! Range
Bremen_Dog
Slash 5 - 9 On Hit Inflict 2 Bind and Disarm next Scene
Slash 5 - 9 On Hit Inflict 2 Bind and Disarm next Scene
0 Barkruff! BARK~!!! Bremen_Dog Slash Slash
Slash 5 - 9 On Hit Inflict 2 Bind and Disarm next Scene
Slash 5 - 9 On Hit Inflict 2 Bind and Disarm next Scene
Rarity Paperback (Common)
Chapter Impurity
Availability Enemy-only
Keywords
  • Bound X: Lower all Speed values by X for the Scene.
  • Disarm X: Defensive dice lose X Power for the Scene.
Id703412
Name (EN)Barkruff! BARK~!!!
Name (KR)컹컹! 컹~!!!
Name (JP)キャンキャン!キャ~ン!!!
Artwork Bremen_Dog
Keywords[Binding_Keyword, Disarm_Keyword]
Options[]
Script None
Max In Inventory150
Max In Deck3
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Slash 5 9 bremen_doghead2atk None Z Blue_Bremen_Z
1 Slash 5 9 bremen_doghead2atk None Z Blue_Bremen_Z
LOR: /card/CardInfo_Ch7_Bremen.xml, lines 19 ~ 32:

...
<Card ID="703412">
<Name>개머리2</Name>
<Artwork>Bremen_Dog</Artwork>
<Rarity>Common</Rarity>
<Spec Range="Near" Cost="0" />
<Script></Script>
<ScriptDesc></ScriptDesc>
<BehaviourList>
<Behaviour Min="5" Dice="9" Type="Atk" Detail="Slash" Motion="Z" EffectRes="Blue_Bremen_Z" Script="bremen_doghead2atk" ActionScript="" Desc="" />
<Behaviour Min="5" Dice="9" Type="Atk" Detail="Slash" Motion="Z" EffectRes="Blue_Bremen_Z" Script="bremen_doghead2atk" ActionScript="" Desc="" />
</BehaviourList>
<Chapter>7</Chapter>
<Priority>0</Priority>
</Card>
...