Card: Rarf RARF RARF!!

703411
Cost 0 Name Rarf RARF RARF!! Range
Bremen_Dog Combat Start Inflict 2 Feeble this Scene
Guard 4 - 8
Slash 7 - 10
Guard Counter 4 - 9 On Clash Win Inflict 1 Feeble to a random enemy next Scene
0 Rarf RARF RARF!! Bremen_Dog Guard Slash Guard Counter Combat Start Inflict 2 Feeble this Scene
Guard 4 - 8
Slash 7 - 10
Guard Counter 4 - 9 On Clash Win Inflict 1 Feeble to a random enemy next Scene
Rarity Hardcover (Uncommon)
Chapter Impurity
Availability Enemy-only
Keywords
  • Combat Start: Activates when the combat phase of a Scene begins and before characters approach targets.
  • Feeble X: Offensive dice lose X Power for the Scene.
Id703411
Name (EN)Rarf RARF RARF!!
Name (KR)커커컹!!
Name (JP)キャキャキャン!!
Artwork Bremen_Dog
Keywords[bstart_Keyword, Weak_Keyword]
Options[]
Script bremen_doghead1
Max In Inventory150
Max In Deck3
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Guard 4 8 None None G Blue_Bremen_G
1 Slash 7 10 None None Z Blue_Bremen_Z
2 Guard Counter 4 9 bremen_doghead1pw None G Blue_Bremen_G
LOR: /card/CardInfo_Ch7_Bremen.xml, lines 4 ~ 18:

...
<Card ID="703411">
<Name>개머리1</Name>
<Artwork>Bremen_Dog</Artwork>
<Rarity>Uncommon</Rarity>
<Spec Range="Near" Cost="0" />
<Script>bremen_doghead1</Script>
<ScriptDesc></ScriptDesc>
<BehaviourList>
<Behaviour Min="4" Dice="8" Type="Def" Detail="Guard" Motion="G" EffectRes="Blue_Bremen_G" Script="" ActionScript="" Desc="" />
<Behaviour Min="7" Dice="10" Type="Atk" Detail="Slash" Motion="Z" EffectRes="Blue_Bremen_Z" Script="" ActionScript="" Desc="" />
<Behaviour Min="4" Dice="9" Type="Standby" Detail="Guard" Motion="G" EffectRes="Blue_Bremen_G" Script="bremen_doghead1pw" ActionScript="" Desc="" />
</BehaviourList>
<Chapter>7</Chapter>
<Priority>0</Priority>
</Card>
...