Card: Memory - The Blue Reverberation

702309
Cost 0 Name Memory - The Blue Reverberation Range
Roland4Phase_Argalia
Blunt 7 - 10 On Hit Inflict 1 Bind next Scene
Blunt 7 - 10 On Hit Inflict 1 Bind next Scene
Guard 6 - 8
0 Memory - The Blue Reverberation Roland4Phase_Argalia Blunt Blunt Guard
Blunt 7 - 10 On Hit Inflict 1 Bind next Scene
Blunt 7 - 10 On Hit Inflict 1 Bind next Scene
Guard 6 - 8
Rarity Limited (Rare)
Chapter Impurity
Availability Enemy-only
Id702309
Name (EN)Memory - The Blue Reverberation
Name (KR)기억 - 푸른잔향
Name (JP)記憶 - 青い残響
Artwork Roland4Phase_Argalia
Keywords[]
Options[]
Script None
Max In Inventory150
Max In Deck3
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Blunt 7 10 black_4th_shotgun_atk None S8 BlackSilence_4th_Shotgun_S8
1 Blunt 7 10 black_4th_shotgun_atk None S8 BlackSilence_4th_Shotgun_S8
2 Guard 6 8 None None G paralysis2pw
LOR: /card/CardInfo_ch7_Roland4Phase.xml, lines 138 ~ 152:

...
<Card ID="702309">
<Name>샷건</Name>
<Artwork>Roland4Phase_Argalia</Artwork>
<Rarity>Rare</Rarity>
<Spec Range="Far" Cost="0" />
<Script></Script>
<ScriptDesc></ScriptDesc>
<BehaviourList>
<Behaviour Min="7" Dice="10" Type="Atk" Detail="Hit" Motion="S8" EffectRes="BlackSilence_4th_Shotgun_S8" Script="black_4th_shotgun_atk" ActionScript="" Desc="" />
<Behaviour Min="7" Dice="10" Type="Atk" Detail="Hit" Motion="S8" EffectRes="BlackSilence_4th_Shotgun_S8" Script="black_4th_shotgun_atk" ActionScript="" Desc="" />
<Behaviour Min="6" Dice="8" Type="Def" Detail="Guard" Motion="G" EffectRes="paralysis2pw" Script="" ActionScript="" Desc="" />
</BehaviourList>
<Chapter>7</Chapter>
<Priority>0</Priority>
</Card>
...