Card: Memory - Zwei Association

702303
Cost 0 Name Memory - Zwei Association Range
Roland4Phase_Walter On Use If not a clash, dice gain +2 Power
Evade 7 - 10 On Clash Win Boost next die's max value by +3
Pierce 3 - 7 On Hit Inflict 3 Bleed and Disarm next Scene
Pierce 3 - 7 On Hit Inflict 3 Bleed and Disarm next Scene
Guard Counter 4 - 8
0 Memory - Zwei Association Roland4Phase_Walter Evade Pierce Pierce Guard Counter On Use If not a clash, dice gain +2 Power
Evade 7 - 10 On Clash Win Boost next die's max value by +3
Pierce 3 - 7 On Hit Inflict 3 Bleed and Disarm next Scene
Pierce 3 - 7 On Hit Inflict 3 Bleed and Disarm next Scene
Guard Counter 4 - 8
Rarity Paperback (Common)
Chapter Impurity
Availability Enemy-only
Id702303
Name (EN)Memory - Zwei Association
Name (KR)기억 - 츠바이
Name (JP)記憶 - ツヴァイ
Artwork Roland4Phase_Walter
Keywords[]
Options[]
Script black_4th_lance
Max In Inventory150
Max In Deck3
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Evade 7 10 upgradeNext1pw None E None
1 Pierce 3 7 black_4th_dagger_atk None S4 BlackSilence_4th_ShortSword_S4
2 Pierce 3 7 black_4th_dagger_atk None S4 BlackSilence_4th_ShortSword_S4
3 Guard Counter 4 8 None None G None
LOR: /card/CardInfo_ch7_Roland4Phase.xml, lines 35 ~ 50:

...
<Card ID="702303">
<Name>단검</Name>
<Artwork>Roland4Phase_Walter</Artwork>
<Rarity>Common</Rarity>
<Spec Range="Near" Cost="0" />
<Script>black_4th_lance</Script>
<ScriptDesc></ScriptDesc>
<BehaviourList>
<Behaviour Min="7" Dice="10" Type="Def" Detail="Evasion" Motion="E" EffectRes="" Script="upgradeNext1pw" ActionScript="" Desc="" />
<Behaviour Min="3" Dice="7" Type="Atk" Detail="Penetrate" Motion="S4" EffectRes="BlackSilence_4th_ShortSword_S4" Script="black_4th_dagger_atk" ActionScript="" Desc="" />
<Behaviour Min="3" Dice="7" Type="Atk" Detail="Penetrate" Motion="S4" EffectRes="BlackSilence_4th_ShortSword_S4" Script="black_4th_dagger_atk" ActionScript="" Desc="" />
<Behaviour Min="4" Dice="8" Type="Standby" Detail="Guard" Motion="G" EffectRes="" Script="" ActionScript="" Desc="" />
</BehaviourList>
<Chapter>7</Chapter>
<Priority>0</Priority>
</Card>
...