Card: Mind Crush

608002
Cost 6 Name Mind Crush Range
Rcorp2 Mass-Individual
Only usable at 20+ Charge.
Pierce 4 - 8 On Hit Deal 6 Stagger damage
Blunt 4 - 8 On Hit Deal 6 Stagger damage
Blunt 5 - 10 On Hit Deal 6 Stagger damage
6 Mind Crush Rcorp2 Pierce Blunt Blunt Mass-Individual
Only usable at 20+ Charge.
Pierce 4 - 8 On Hit Deal 6 Stagger damage
Blunt 4 - 8 On Hit Deal 6 Stagger damage
Blunt 5 - 10 On Hit Deal 6 Stagger damage
Rarity Objet d'art (Unique)
Chapter Star of the City
Availability Collectable
Keywords
  • Rudolph’s Exclusive page: Can only be set in the deck of Rudolph’s Key page.
  • Mass Attack: Targets every enemy. A successful hit destroys the target's Combat Page or action dice.
  • Individual: If the dice roll is larger than the target's current die, they take damage, and the die is destroyed.
  • Charge: Affects the properties of certain Combat Pages. 10 Charges can be stored at once.
Can be dropped from
250033 Complete Book of Rudolph
Id608002
Name (EN)Mind Crush
Name (KR)정신 분쇄
Name (JP)精神粉砕
Artwork Rcorp2
Keywords[onlypage_rudolph_Keyword, AreaCard_Keyword, AreaDiceEach_Keyword, WarpCharge]
Options[OnlyPage]
Script rudolphCard
Priority1
Priority ScriptNone
Mass Attack AffectionTeam
Max In Inventory150
Max In Deck1
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Pierce 4 8 rudolphDice RCorp_RudolphArea Z None
1 Blunt 4 8 rudolphDice RCorp_RudolphArea Z None
2 Blunt 5 10 rudolphDice RCorp_RudolphArea Z None
LOR: /card/CardInfo_ch6_2.xml, lines 597 ~ 613:

...
<Card ID="608002">
<Name>정신 분쇄</Name>
<Artwork>Rcorp2</Artwork>
<Rarity>Unique</Rarity>
<Option>OnlyPage</Option>
<Keyword>onlypage_rudolph_Keyword</Keyword>
<Spec Range="FarAreaEach" Cost="6" Affection="Team" />
<Script>rudolphCard</Script>
<ScriptDesc></ScriptDesc>
<BehaviourList>
<Behaviour Min="4" Dice="8" Type="Atk" Detail="Penetrate" Motion="Z" EffectRes="" Script="rudolphDice" ActionScript="RCorp_RudolphArea" Desc="" />
<Behaviour Min="4" Dice="8" Type="Atk" Detail="Hit" Motion="Z" EffectRes="" Script="rudolphDice" ActionScript="RCorp_RudolphArea" Desc="" />
<Behaviour Min="5" Dice="10" Type="Atk" Detail="Hit" Motion="Z" EffectRes="" Script="rudolphDice" ActionScript="RCorp_RudolphArea" Desc="" />
</BehaviourList>
<Chapter>6</Chapter>
<Priority>1</Priority>
</Card>
...