Card: Iron Wall

601012
Cost 2 Name Iron Wall Range
Liu2_12 On Use Gain 1 Endurance next Scene. At Emotion Level 3 or higher, gain 2 Endurance instead.
Guard 5 - 8
Guard 4 - 8
Pierce 2 - 6
2 Iron Wall Liu2_12 Guard Guard Pierce On Use Gain 1 Endurance next Scene. At Emotion Level 3 or higher, gain 2 Endurance instead.
Guard 5 - 8
Guard 4 - 8
Pierce 2 - 6
Rarity Hardcover (Uncommon)
Chapter Star of the City
Availability Collectable
Keywords
  • Endurance X: Defensive dice gain +X Power for the Scene.
Can be dropped from
250002 Liu Association Section 2, Vol. Ⅱ
250004 Book of Cecil
250005 Book of Mei
Id601012
Name (EN)Iron Wall
Name (KR)철벽
Name (JP)鉄壁
Artwork Liu2_12
Keywords[Endurance_Keyword]
Options[]
Script endurance1emotion
Max In Inventory150
Max In Deck3
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Guard 5 8 None None G Liu2_G
1 Guard 4 8 None None G Liu2_G
2 Pierce 2 6 None None J Liu2_J
LOR: /card/CardInfo_ch6.xml, lines 174 ~ 188:

...
<Card ID="601012">
<Name>철벽</Name>
<Artwork>Liu2_12</Artwork>
<Rarity>Uncommon</Rarity>
<Spec Range="Near" Cost="2" />
<Script>endurance1emotion</Script>
<ScriptDesc>[사용시] 다음 막에 인내 1를 얻음. 감정 단계가 3 이상이면 대신 2를 얻음</ScriptDesc>
<BehaviourList>
<Behaviour Min="5" Dice="8" Type="Def" Detail="Guard" Motion="G" EffectRes="Liu2_G" Script="" ActionScript="" Desc="" />
<Behaviour Min="4" Dice="8" Type="Def" Detail="Guard" Motion="G" EffectRes="Liu2_G" Script="" ActionScript="" Desc="" />
<Behaviour Min="2" Dice="6" Type="Atk" Detail="Penetrate" Motion="J" EffectRes="Liu2_J" Script="" ActionScript="" Desc="" />
</BehaviourList>
<Chapter>6</Chapter>
<Priority>0</Priority>
</Card>
...