Card: Emotional Turbulence

601001
Cost 3 Name Emotional Turbulence Range
Liu2_1 On Use All dice on this page gain +1 Power for every 2 Emotion Levels
Guard 4 - 8
Pierce 5 - 9 On Hit Inflict 2 Burn
Slash 4 - 9 On Hit Inflict 1 Burn
Guard Counter 3 - 7
3 Emotional Turbulence Liu2_1 Guard Pierce Slash Guard Counter On Use All dice on this page gain +1 Power for every 2 Emotion Levels
Guard 4 - 8
Pierce 5 - 9 On Hit Inflict 2 Burn
Slash 4 - 9 On Hit Inflict 1 Burn
Guard Counter 3 - 7
Rarity Objet d'art (Unique)
Chapter Star of the City
Availability Collectable
Keywords
  • Burn X: At the end of the Scene, take X damage and subtract 1/3rd of the stack. (Rounds down)
Can be dropped from
250001 Liu Association Section 2, Vol. Ⅰ
250002 Liu Association Section 2, Vol. Ⅱ
250003 Book of Lowell
250004 Book of Cecil
250005 Book of Mei
Id601001
Name (EN)Emotional Turbulence
Name (KR)감정의 격동
Name (JP)感情の激動
Artwork Liu2_1
Keywords[Burn_Keyword]
Options[]
Script liuUnique
Priority0
Priority Scriptemotion2
Max In Inventory150
Max In Deck1
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Guard 4 8 None None G LiuSection2Unit_G
1 Pierce 5 9 burn2atk None H LiuSection2Unit_H
2 Slash 4 9 burn1atk None H LiuSection2Unit_H
3 Guard Counter 3 7 None None G LiuSection2Unit_G
LOR: /card/CardInfo_ch6.xml, lines 3 ~ 19:

...
<Card ID="601001">
<Name>감정의 격동</Name>
<Artwork>Liu2_1</Artwork>
<Rarity>Unique</Rarity>
<Spec Range="Near" Cost="3" />
<Script>liuUnique</Script>
<ScriptDesc>[사용시] 감정 단계 2 마다 이 책장의 모든 주사위 위력 +1</ScriptDesc>
<BehaviourList>
<Behaviour Min="4" Dice="8" Type="Def" Detail="Guard" Motion="G" EffectRes="LiuSection2Unit_G" Script="" ActionScript="" Desc="" />
<Behaviour Min="5" Dice="9" Type="Atk" Detail="Penetrate" Motion="H" EffectRes="LiuSection2Unit_H" Script="burn2atk" ActionScript="" Desc="" />
<Behaviour Min="4" Dice="9" Type="Atk" Detail="Slash" Motion="H" EffectRes="LiuSection2Unit_H" Script="burn1atk" ActionScript="" Desc="" />
<Behaviour Min="3" Dice="7" Type="Standby" Detail="Guard" Motion="G" EffectRes="LiuSection2Unit_G" Script="" ActionScript="" Desc="" />
</BehaviourList>
<Chapter>6</Chapter>
<Priority>0</Priority>
<PriorityScript>emotion2</PriorityScript>
</Card>
...