Card: Gather Intel

202005
Cost 2 Name Gather Intel Range
Street3
Slash 1 - 6 On Clash Win Boost next die's max value by +3
Slash 2 - 3 On Clash Win Boost next die's max value by +3
Guard 2 - 6
2 Gather Intel Street3 Slash Slash Guard
Slash 1 - 6 On Clash Win Boost next die's max value by +3
Slash 2 - 3 On Clash Win Boost next die's max value by +3
Guard 2 - 6
Rarity Limited (Rare)
Chapter Urban Myth
Availability Enemy-only
Id202005
Name (EN)Gather Intel
Name (KR)업무처리
Name (JP)業務処理
Artwork Street3
Keywords[]
Options[]
Script None
Max In Inventory150
Max In Deck3
Dice
NTypeMinMaxScriptAction ScriptMotionEffect Res.
0 Slash 1 6 upgradeNext1pw None Z Street_San_Z
1 Slash 2 3 upgradeNext1pw None H Street_San_H
2 Guard 2 6 None None G ch2_G
LOR: /card/CardInfo_ch2.xml, lines 229 ~ 243:

...
<Card ID="202005">
<Name>업무처리</Name>
<Artwork>Street3</Artwork>
<Rarity>Rare</Rarity>
<Spec Range="Near" Cost="2" />
<Script />
<ScriptDesc />
<BehaviourList>
<Behaviour Min="1" Dice="6" Type="Atk" Detail="Slash" Motion="Z" EffectRes="Street_San_Z" Script="upgradeNext1pw" Desc="[합 승리] 자신의 다음 주사위 강화" />
<Behaviour Min="2" Dice="3" Type="Atk" Detail="Slash" Motion="H" EffectRes="Street_San_H" Script="upgradeNext1pw" Desc="[합 승리] 자신의 다음 주사위 강화" />
<Behaviour Min="2" Dice="6" Type="Def" Detail="Guard" Motion="G" EffectRes="ch2_G" Script="" Desc="" />
</BehaviourList>
<Chapter>2</Chapter>
<Priority>0</Priority>
</Card>
...