Abnormality Page: ???

Enemy::1
Level ? Name ??? Rate +0
Artwork Enemy_Fight Description At the start of the Scene, gain 1 Strength.
Faction Enemy Abnormality N/A Emotion State Positive
Flavor text . . .
Id1
Internal NameEnemy_Fight
Name (EN)???
Name (KR)???
Name (JP)???
Emotion Rate0
Level0
TargetingSelectOne
Script ::EmotionCardAbility_fight
LOR: /card/emotioncard/EmotionCard_enemy.xml, lines 4 ~ 12:

...
<EmotionCard ID="1">
<Name>Enemy_Fight</Name>
<State>Positive</State>
<Sephirah>None</Sephirah>
<TargetType>SelectOne</TargetType>
<Script>fight</Script>
</EmotionCard>
...