When hit, inflict 1-3 Burn to the attacker, and gain a buff at a 40% chance next Scene: ‘Offensive dice inflict 1 Burn on hit’ (Does not stack).
Abnormality pages
Malkuth
Scorched Girl
When hit, inflict 1-3 Burn to the attacker, and gain a buff at a 40% chance next Scene: ‘Offensive dice inflict 1 Burn on hit’ (Does not stack).
When a librarian's HP is at 20% or lower, deal 30% of the target's Max HP as damage (Max. 36) and inflict 1-3 Burn upon approaching them, then die.
The first two Combat Pages the librarian uses after this Abnormality page is selected gain the 'Matchlight' status (Excludes [On Play] pages). Whenever the librarian uses a page with 'Matchlight', gain 1 'Ember'.
Pages with 'Matchlight' become stronger based on the amount of Ember; however, they have a 25% chance to damage the user if Ember is at 4 or higher.
Happy Teddy Bear
Upon winning a clash, deal bonus Stagger damage equal to the dice's value at a 20% chance.
Clashing against the same target multiple times will increase the likelihood.
The Combat Page with the highest Cost in hand is chosen (Excludes [On Play] pages). Using pages with the same name will decrease the Cost of every copy of that page the character currently owns by 1.
All dice gain 1-2 Power in a clash.
All dice lose 1-2 Power in a one-sided attack.
Fairy Festival
For three Scenes, recover 15% of Max HP (Max. 18) at the end of the Scene.
If the librarian is hit 3 times while this effect is active, lose 25% of current HP (Max. 30) and lose this effect.
When attacking a target who already took damage on the same Scene, deal +1-3 damage and recover 2-5 HP on hit.
All allies except the selected librarian lose 10 HP.
The librarian recovers as much HP as others lost from this effect, and gains 3 Strength and 3 Haste this Scene.
Queen Bee
When hit, inflict 1-3 Burn and 1-3 Bleed to the attacker next Scene.
The enemy who dealt the most damage to the selected librarian is marked. Other allies deal 2-4 more damage to the marked foe with their attacks.
At the start of the Scene, all allies gain Strength based on the amount of damage the selected librarian received on the previous Scene.
(1 Strength per 5 damage)
Snow White’s Apple
For the rest of the Act, inflict 6 Bind to a random enemy at the start of the Scene.
Pierce dice gain 1-2 Power when attacking that enemy.
When hit, inflict 2-8 damage and 1-3 Bind to the attacker.
If 3 Bind was inflicted at once, recover HP equal to the amount of damage dealt with this effect.
At the start of this Scene, all enemies take damage inversely proportional to the amount of HP the librarian has left. (Min. 5, Max. 30; Less HP is more DMG)
Yesod
Forsaken Murderer
Upon a successful Blunt attack, inflict 1 Bind and Paralysis next Scene. (Excludes Mass Attacks)
Blunt dice gain 1-3 Power. Speed is fixed at 1.
Lower the minimum value of all dice by 1, and raise the maximum value by 3.
All-Around Helper
If the librarian has maximum Light at the start of a Scene, gain 1-2 Haste, and deal +2-7 damage with attacks for that Scene.
After every three clash wins, restore 1 Light and gain 1-2 Haste next Scene.
Offensive dice gain Power against enemies with slower Speed (+1 Power per point of difference, up to 3).
Singing Machine
All characters deal +4-8 damage with attacks this reception. They also suffer +4-8 Stagger damage upon taking a hit.
Whenever an ally defeats an enemy, they recover 15 HP and Stagger Resist.
For the duration of the battle, gain 1 Rhythm at the start of each Scene. Whenever a character with Rhythm makes a successful attack, a random character gains 1 Rhythm at a 25% chance next Scene.
(Rhythm: Gain 1 Strength, take additional Stagger damage from hits, lasts 1 Scene)
Offensive dice gain 1-3 Power.
Defensive dice roll 1.
The Funeral of the Dead Butterflies
Deal +2-7 damage and +2-5 Stagger damage against the enemy with the lowest current HP.
Deal +2-4 damage against an enemy with a status ailment.
If the librarian has a status ailment at the start of the Scene, gain 1-2 Strength.
On hit against an enemy whose HP is at 50% or lower, Seal one Speed die of the target (Twice per Scene, Excludes Mass Attacks).
Der Freischütz
When there is no 'Requested Target' present, the first enemy the selected librarian hits is marked as one.
Deal +3-5 damage against the Requested Target.
When the selected librarian defeats the Requested Target, fully recover Stagger Resist, and resolve twice as many books.
Deal +1-7 damage with Offensive dice.
When an Offensive die draws or loses in a clash, deal damage equal to the dice value to the opponent.
Every 7th Melee or Ranged page targets random characters, including allies.
For the duration of the reception, the 'Endured/Ineffective' resistances of all characters change to 'Weak/Fatal'.
Gain 1-2 Haste and 2-4 Strength each Scene.
Hod
Today’s Shy Look
The librarian's face constantly shifts.
Dice gain different amounts of Power depending on the current face. (Min. -2, Max. +2)
Anger is fierce.
Block dice gain 1-2 Power.
Deal +2-7 Stagger damage on a deflect.
When using a page, all Block dice on that page gain Power equal to the number of Defensive dice on said page.
The Red Shoes
They will soon turn red.
At the start of the Scene, each enemy is Allured at a 50% chance.
Allured enemies prioritize this librarian as a target, and deal +2-4 damage with attacks.
Gain 1-2 Power in clashes against Allured enemies.
All characters apply twice as many stacks of Bleed.
Slash dice gain 1-3 Power.
Take 2-5 Stagger damage when a Slash attack does not connect. (Excludes Mass Attacks)
Spider Bud
On hit, if the dice rolled maximum value: inflict 1-2 Paralysis, Bind, and Fragile next Scene.(Excludes Mass Attacks)
On hit against a Staggered enemy, all allies recover 2-4 HP.(Excludes Mass Attacks)
Enemies lose 1 Power in clashes against the selected librarian.
Upon winning a clash, inflict 1 Bind and Fragile next Scene at a 50% chance.
Laetitia
The first opponent to clash against the selected librarian gains the 'Giftee' status.
If the 'Giftee' clashes against a character other than the selected librarian, the 'Gift' explodes at a 40% chance, dealing 2-7 damage and inflicting 2 Bleed next Scene.
When the 'Giftee' dies, a new 'Gift' can be given.
At the start of the Scene, sneak a 'friend' into one of the Combat Pages in hand. (Excludes [On Play] pages)
Does not activate when there's already a page with a 'friend' in hand.
The page with the 'friend' gains 2-4 Power.
However, if the page is not used within 2 Scenes, it exhausts, dealing 2-7 damage to the librarian.
The first die of any Combat Page the librarian plays will always roll either the maximum or minimum value.
Take 2-7 damage if it rolled the minimum value.
Dream of a Black Swan
Upon winning a clash, inflict 1 Bind, Fragile, Bleed and Paralysis to all enemies next Scene. (Twice per Scene)
Gain 2-3 Speed.
When hit, nullify the damage at a 30% chance, and return double the amount back to the attacker as Stagger damage.
Gain 6 'Nettle Clothing', which grants Protection equal to its amount each Scene. A stack of 'Nettle Clothing' is lost at the end of each Scene.
Netzach
Fragment of the Universe
Deal 5-10 Stagger damage to all enemies. All allies recover 5-10 Stagger Resist.
On a successful Pierce attack, reduce the max Stagger Resist of the target by 5%. (Up to 50%, Excludes Mass Attacks)
On a one-sided attack, inflict 1 Feeble and Disarm next Scene at a 50% chance.
The likelihood increases by 10% for each successful attack. (Three times per engagement, Excludes Mass Attacks)
Child of the Galaxy
At the start of each Scene, three random pages in hand gain the 'Pebble' status. (Excludes [On Play] pages)
Recover 3-7 HP upon using pages with the Pebble.
Lose 1-3 HP upon using pages without the Pebble.
Dice Power +1. On death, all characters take 50% of this character's Max HP as damage. (Max. 60)
For 3 Scenes, all allies recover 10% of Max HP at the start of the Scene. (Max. 12)
Porccubus
On a successful Pierce attack, inflict 1 Thrill to the target.
Against targets with 3+ Thrill, deal 2-7 bonus damage and Stagger damage, then remove all stacks of Thrill.(Excludes Mass Attacks)
Dice Power +1. Reduce Max Stagger Resist by 50%.
When hit, recover 2-4 Stagger Resist if the character isn't staggered.
Alriune
Each time the librarian sustains damage greater than 10% of their Max HP, all enemies take 4-8 Stagger damage, and the librarian recovers 5-10 HP.
When hit, inflict 1 Aroma.
(Aroma: At the start of the Scene, take Stagger damage equal to the amount of Aroma and halve the stack.)
Each Scene, a 'Petal' attaches to a random enemy.
After the character with the Petal takes 4 hits in a single Scene, all characters take 3-7 Stagger damage, and the librarian becomes untargetable for the next Scene.
The Silent Orchestra
Add an 'Ever-repeating Performance' page to the hand: ‘Cost 3 - [Single-use;][On Use] Ends the Scene. At the start of the next Scene, user's HP and Stagger Resist return to the values they had when acquiring this page, and fully restore Light.’
The page is also included in the deck at the start of subsequent Acts.
All enemies target random characters including their own allies for 2 Scenes. Enemies deal +2-4 damage with attacks while this effect lasts.
Whenever the selected librarian Staggers an enemy, all enemies lose 1-6 Light at the start of the next Scene.
Tiphereth
The Queen of Hatred
After winning a clash using an Offensive die, a random ally recovers 3-5 HP.
After winning a clash using a Defensive die, a random ally recovers 2-4 Stagger Resist.
The enemy who dealt the most damage to allies on the previous Scene is marked as a 'Villain'.
Deal +3-5 damage when attacking the 'Villain'.
After losing a clash, take 2-4 Stagger damage, and gain 1 Strength next Scene. (Up to 2 per Scene)
After losing three clashes in a single Scene, reduce the Cost of the most expensive page in hand by 1. (Once per Scene)
The Knight of Despair
If the character took damage from attacks on the previous Scene, change this character's resistances against the type that dealt the most damage to "Endured" for the Scene. (Applies separately for physical and Stagger damage)
Whenever an ally dies, all other allies gain 1-3 Strength and Haste, and all enemies are inflicted with 2 Fragile.
On a successful Pierce attack, if the die rolled max. value, deal bonus damage equal to 10% of the target's Max HP. (Max. 12, Excludes Mass Attacks)
The King of Greed
If the first die of a Combat Page wins a clash, destroy all remaining dice the opponent has at a 25% chance.
Gain 1 Endurance for each clash won in a Scene. (Up to 3 per Scene)
In a clash, if the winner's dice roll is greater than the loser's by 4 or higher, the loser takes 3-7 bonus damage, and the winner recovers 2-5 HP. (Both the librarian and their opponent can activate this effect)
The Servant of Wrath
The selected librarian enters a state of Wrath.
The librarian will become uncontrollable and target random characters, including allies.
Also, the librarian gains 2 Strength, restores 2 Light, and draws 2 more pages each Scene.
When there is no 'Companion' present, the first enemy the selected librarian hits is marked as one. When the selected librarian defeats the Companion, all librarians restore 3 Light and recover 10 HP and Stagger Resist.
Inflict 5 'Erosion' to all enemies. Enemies with Erosion also gain Bind equal to the amount of Erosion they currently have.
(Erosion: At the end of the Scene, take damage equal to the amount of Erosion and lose 1 stack; when taking a hit, take bonus damage and Stagger damage equal to the amount of Erosion.)
The Jester of Nihil
At the start of the Scene, a Combat Page in hand with the highest Cost (that is lower than 4) is marked with a Magical symbol.
After losing 4 clashes with the marked page, gain 5 Protection each Scene, and become immune to status ailments for the rest of the reception.
Also, when hit, inflict 1 Erosion and Fragile next Scene to the attacker. (Twice per Scene)
Add an 'All Returns to the Void' page to the hand: ‘Cost 3 - [Single-use;][Combat Start] Exhaust all pages from hand. Every Scene after this, gain Strength and Endurance equal to the number of pages exhausted this way.’
The page is also included in the deck at the start of subsequent Acts.
This page is only effective if the librarian possesses all four of the following Abnormality pages: 'Greed', 'Hate', 'Despair', and 'Wrath'.
At the start of the Scene, inflict 5 Feeble, Disarm, and Bind to all other characters. 'Greed', 'Hate', and 'Wrath' lose their drawbacks.
Gebura
Little Red Riding Hooded Mercenary
Mark the first enemy that is attacked by this librarian after the page is selected.
Deal +2-6 damage when attacking the marked foe.
At the start of the Scene, gain Strength based on the amount of damage taken the previous Scene. (1 Strength per 5 damage, up to 2)
If the librarian's HP is at 50%/35%/25% or lower, gain 1/2/4 Strength each Scene.
Big and Will be Bad Wolf
Each time the selected librarian wins a clash, the last die on their current page gains 1-2 Power.
Recover 3-7 HP on a successful hit with that final die.
After the librarian sustains damage greater than 25% of their Max HP, become untargetable and unclashable next Scene.
The librarian gains 2 Strength that Scene, and inflicts 1 Bleed with each successful attack.
Counter dice gain 1-2 Power.
Counter dice inflict 2 Fragile upon winning a clash. (3 times per Scene)
Mountain of Smiling Bodies
For the duration of the Act, recover 20% of Max. HP (Max. 20) upon defeating an enemy.
At the start of the Scene, gain Strength based on the amount of HP the librarian has recovered this Act. (1 Strength per 10% of Max. HP healed, up to 3)
When the librarian takes a hit while their HP is at 50% or lower, a screech bursts out at a 50% chance. (Up to 3 times per Scene)
The screech deals 2-5 Stagger damage to all enemies and inflicts 1 Fragile next Scene.
All librarians except the selected one are immediately killed when this page is chosen.
The selected librarian gains Max Light Capacity, Light Restoration, Strength, Protection, and Haste proportional to the number of librarians killed for the rest of the battle.
Nosferatu
On hit, inflict 1 Bleed next Scene, and gain 1 Blood.(Excludes Mass Attacks)
Blood grants various effects depending on its amount, such as increasing attack damage at the cost of HP, taking Stagger damage at the start of the Scene, and granting Strength.
Upon defeating an enemy with Bleed, all allies recover 10 HP, and the selected librarian gains max Blood.
Deal +2-4 damage and recover 2-5 HP upon attacking a target with Bleed.(Excludes Mass Attacks)
Nothing There
Double the Power of the last die the librarian plays each Scene.
Each Scene, the first die the librarian plays recovers HP equal to the amount of damage it dealt.
Nullify incoming Stagger damage from attacks.
Chesed
Scarecrow Searching for Wisdom
Whenever the librarian uses a page, discard a random page from hand and restore 1 Light. (Excludes [On Play] pages)
After attacking an enemy with a higher amount of Stagger Resist, deal 2-4 bonus Stagger damage, and recover 2-5 Stagger Resist.(Excludes Mass Attacks)
After Staggering an enemy, copy two pages owned by that enemy and add them to the librarian's hand with 2 less Cost.
The copied pages are exhausted on use.
(Can only copy Melee pages while equipping a Melee-only Key page, and vice versa; no effect against characters with 'Shimmering')
Warm-hearted Woodsman
At the start of the Scene, boost the Power of Offensive dice by +1-2 for the Scene if the librarian has 3 or more Light.
After dealing 15 or more damage to enemies in a single Scene, reduce the Cost of the two most expensive pages in hand by 1.
On kill, reduce the Cost to 0 instead.
The Cost reduction is reset when the pages are used.
When attacking a target that has more Light than the librarian, Offensive dice gain Power equal to the amount of Light the target has. (Up to 2)
The Road Home
At the start of the Scene, gain Strength and Protection equal to the number of allies currently alive subtracted by 2. (If the value is less than 0, Feeble and Fragile will be inflicted instead.)
At the start of the Scene, numbered targets are placed on up to 3/2/2/1/1 enemies, depending on the number of allies currently alive.
Each time a target is attacked in the correct order, increase outgoing damage by 3 for the Scene.
If an ally redirects an attack that was initially targeting this character, dice on that ally's page gain 1-2 Power in the clash.
Ozma
Increase the Cost of Combat Pages by 1.
All dice gain 3-4 Power.
Add an 'Oblivion' page to hand: ‘Cost 3 - [Single-use;][On Play] Immobilized for this Scene; cannot be targeted. At the end of this Scene, recover 40% of Max. HP (up to 48) and fully restore Light.’
The page is also included in the deck at the start of subsequent Acts.
When a librarian takes lethal damage, nullify it and recover 20% of Max. HP (up to 24). Can only activate once per reception.
The Adult who Tells Lies
Add an 'Emerald' page to hand: ‘Cost 5 - [On Play;] [Target Enemy] Cancel 2 random Combat Pages on the target's Speed dice. Recover 1 Light for each successful hit on the target this Scene (Up to 2)’.
The page is also included in the deck at the start of subsequent Acts.
Add 0-Cost false present pages that activate on play to the E.G.O pages list: 'Liquid Courage', 'Silk Sack of Sawdust', 'Heart of Lead', 'Home that Cannot Be Reached', and 'Transformation'.
The false present pages are also added to the E.G.O page list at the start of subsequent Acts.
Add a 'Magic Trick' page to hand: ‘Cost 4 - [On Play] Reduce the Cost of all pages in hand to 0. When used, their Cost is reset to the value before this effect was applied.’
The page is also included in the deck at the start of subsequent Acts.
Binah
Big Bird
Fully restore the selected librarian's Light.
Each Scene, a random ally gains no Light while the selected librarian restores 1 additional Light.
Any enemy this librarian targets will be forced to target the librarian back, regardless of Speed.
All dice gain +1 Power against enemies with higher Speed.
If target's HP is at 25% or lower, destroy all of their dice upon winning a clash.
Punishing Bird
After taking damage, the first die of the first page the librarian uses next Scene gains 2-4 Power. (Excludes [On Play] pages)
The librarian's attacks deal bonus damage equal to the number of Scenes that pass without the librarian taking damage from attacks. (Max. 10)
Evade dice gain 1-2 Power.
Upon winning a clash using Evade dice, the next Offensive die gains 1-2 Power.
Judgement Bird
Whenever a die this librarian plays rolls the minimum value, take 2-7 damage and gain 1-2 Strength and Endurance next Scene.
At the start of the Scene, all characters gain 1 Sin at a 50% chance.
If a character has 5+ Sin, they take damage equal to 10% of their Max. HP at the start of the Scene, and all Sin is removed from them.
Sin can be transferred to another character by attacking and damaging them. (Once per page)
After attacking the enemy with the most HP, recover the HP of the ally with the least HP by 2-8. (3 times per Scene, Excludes Mass Attacks)
Apocalypse Bird
Take no damage from certain status ailments (Burn, Bleed, Fairy, Sin).
At the start of the Scene, inflict 'Enchanted' to all enemies.
Enchanted enemies prioritize this librarian as a target, and deal +2-4 damage with attacks.
Gain 1-2 Power in clashes against Enchanted enemies, and recover 2-5 HP and Stagger Resist upon winning a clash.
Add a 'Small Beak' page to hand: ‘Cost 0 - [On Play;] [Return to Hand] Take 5% of Max. HP as damage; restore 1 Light’.
The page is also included in the deck at the start of subsequent Acts.
Activates when the selected librarian possesses all of the following Abnormality pages: 'Big Eyes', 'Small Beak', 'Long Arms'.
All dice of characters targeting or targeted by this character are unaffected by Power gain or loss, and their minimum and maximum values are lowered by 3.
At the end of the Scene, all other characters take 15 damage, and this character fully restores Light.
All librarians gain 1 Haste at the start of each Scene for the duration of the reception.
If all five librarians each have an Abnormality page, gain 1-2 Strength and Endurance in addition.
When there is no 'Intruder' present, the first enemy the selected librarian attacks is marked as an 'Intruder'.(Excludes Mass Attacks)
All of the Intruder's attacks deal 2-4 less physical and Stagger damage; also, the Intruder takes 1-2 bonus damage from attacks.
Hokma
Burrowing Heaven
On a deflect, deal half of the Block dice roll as physical damage to the opponent.
Deal +2-4 damage in a one-sided attack.
In a clash, deal 3-6 less damage with attacks, but Block dice gain 1-3 Power.
Deal and take twice as much Stagger damage on a deflect.
The Price of Silence
The player has 30 seconds to select Combat Pages before the combat phase begins each Scene.
Boost the Power of all dice of all librarians by 1-2.
Every 13th Combat Page the librarian plays gains 1-2 Power. (Excludes [On Play] pages)
The dice on the page also gain the following effect: ‘[On Hit] Deal bonus damage equal to (Dice value)% of target's Max HP’.
Add a 'Silence' page to the hand: ‘Cost 0 - [On Play] Take 15% of Max. HP as damage; all other characters lose 5 Speed’.
Add an 'Amplify' page to the hand: ‘Cost 0 - [On Play] Take 10% of Max. HP as damage; Gain 5 Speed’.
The page is also included in the deck at the start of subsequent Acts.
Blue Star
Add a 'Martyr' page to hand: ‘Cost 0 - [On Play] For this Scene, deal 4-6 bonus Stagger damage with attacks but take 1-3 damage after a successful attack’.
The page is also included in the deck at the start of subsequent Acts.
If any character is Staggered at the start of the Scene, they take 3-7 damage, and all allies gain 1 Strength for the Scene. (Multiple Staggered characters do not give more Strength)
All allies deal +2-4 Stagger damage for this Scene. The effect of this page activates every 3 Scenes afterwards.
WhiteNight
Fully recover Stagger Resist, and purge all status ailments. (Also applies to Staggered librarians)
For the duration of the reception, take 2 less Stagger damage from attacks.
Add a 'Baptism' page to hand: ‘Cost 2 - [On Play;] [Return to Hand] Target recovers 6 HP and gains 1 Endurance this Scene (Once per Scene)’.
The page is also included in the deck at the start of subsequent Acts.
For the duration of the reception, restore 1 additional Light at the start of the Scene.
If the selected librarian also has the Abnormality page 'Baptism', its effect is enhanced: ‘Target recovers 12 HP and gains 2 Endurance this Scene’.
As long as there are other allies whom can be targeted, the selected librarian will not be targeted for attacks.
If this character is alive at the end of the reception, resolve an additional book for every guest defeated.
While this character is alive, all other allies gain 2 Protection each Scene.
If this character has used WhiteNight's E.G.O page, allies also absorb instances of 3 or less damage.
While this character is alive, all other allies deal +2-7 damage with attacks.
If the character has used 'Baptism' 12 or more times this reception, allies also gain +1 Power.
Keter
Bloodbath
Defensive dice gain 1-2 Power.
Receive +3-5 Stagger damage when hit.
Take 2-5 less damage from Slash attacks.
When hit, reduce the damage of the attack to 0 at a 20% chance.
They are the hands of the people I once loved.
After three successful attacks on the same target, deal 3-10 bonus Stagger damage.
(Resets upon attacking a different target, Excludes Mass Attacks)
Heart of Aspiration
Gain 1-2 Strength at the end of each Scene.
At the end of each Scene, if the librarian did not deal any damage with Offensive dice, they lose 25% of their Max HP. (Max. 30)
Increase Max HP by 15%. (Current HP increases accordingly)
Gain 1-2 Speed.
The selected librarian dies at the end of the third Scene after which this page was chosen.
Gain 4 Strength, Endurance, Haste, and Protection each Scene until death. All Stagger damage resistances change to "Ineffective".
Pinocchio
Add a 'Learn' page to hand: ‘Cost 2 - [Start of Clash] Replace all dice with ones on the opponent's page.’
The page is also included in the deck at the start of subsequent Acts.
At the start of the Scene, randomize the Costs of all pages whose original Cost is less than 4.
At the start of the Scene, shuffle all pages into the draw pile and draw 4 pages.
The Snow Queen
Upon winning a clash, inflict 1-3 Bind next Scene at a 50% chance.
Deal +2-5 Stagger damage against targets with Bind.
After winning 2 or more clashes with a single Combat Page, inflict Ice Splinter to the opponent.
At the end of each Scene, characters with 3 or more Ice Splinters become Immobilized for the next Scene.
All characters except the selected librarian become Immobilized for this Scene.
Next Scene, all enemies are inflicted with 6 Bind.
Silent Girl
Upon a successful Pierce attack, inflict 1 'Nail' to the target.
If a character with 'Nails' is hit by a Blunt attack, they take bonus damage equal to 5x the amount of Nails in them, then all stacks of Nails are removed.
Deal and take twice as much physical damage.
Reduce incoming Stagger damage by 1-3.
When hit, the attacker takes Stagger damage equal to the physical damage this character received.